1. Tortos are only firing bursts instead of continuous crystal barrage.
2. Shockwave radius is too small, you probably forgot a zero or something. It should cover entire level.
3. Tortos only inflict shock and stun. No freeze, fire, curse, poison or sleep.
4. Tortos don't regenerate their health.
5. Drill attack doesn't permakill your knight, you can still revive.
Tortodrone Mission bugs
6- Their attacks don't ignore your shield.
Also, I've noticed that after you tickle them long enough they fall asleep, not sure if bug or intentional.
Edit: My add seems to be fixed, since this morning I shielded agaisnt one and It completly destroyed me
I can't believe you forgot the most important bug of them all.
The tortodrones aren't multiplying by number and summoning the swarm. This mission is a snoozefest.
I believe they also forgot to fix the bug that stops the spawn of 12 T3 Shock of Doom Gun puppies, combined with another 12 T3 Flamethrower of Death Gun puppies. .
Oh, oh! And for the next time this event comes around, add a bonus stage that spawns 2 slightly pierce resistant Trojans that are taped back to back! :D
They forgot to fix the bug that the crystal shards break after a while. They should stay until the match ends.
Are you kidding, they should stay there the entire time.
Trotdrones also seem to drop Ancient Shells upon defeat. They should be super-rare drops that only drop if your entire party takes absolutely no damage.
I'd think moving this to the Bug Reports section would be far more helpful than the General Discussion^^