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The Deadnaught Doesn't Want to be Spawn Camped

8 replies [Last post]
Sat, 07/26/2014 - 16:12
Iapnez's picture
Iapnez

Pic Related: http://cloud-4.steampowered.com/ugc/585784102401588640/6F4DFEBB599F32F80...

Maybe something that OOO needs to fix? I was placed directly where the deadnaught was going to spawn in the hopes that I would nudge its spawn forward to camp it. Instead, the thing spawns on me and shoves me back. Tis quite hilarious, no?

Sat, 07/26/2014 - 16:20
#1
Sir-Henry-Cooldown's picture
Sir-Henry-Cooldown

Weird. You still might have been able to shoot him with the "pop" that guns have against walls. Don't know how that happened, though... ._.

Sat, 07/26/2014 - 16:28
#2
Iapnez's picture
Iapnez
Well when I appeared to be

Well when I appeared to be pushed to the side on my end, I let go of my charge and heard only the sound of bullets colliding with the wall, even though a zombie was parked in front of me. Then I moved and found that I was behind the gate.

Sat, 07/26/2014 - 16:33
#3
Flowchart's picture
Flowchart

Yeah the same thing happens with the trojan in the last room in UFSC.

Sat, 07/26/2014 - 16:49
#4
Gbot-Vtwo's picture
Gbot-Vtwo
Hi Zenpai!

XD OOO's should fix this!

Sat, 07/26/2014 - 19:31
#5
Karituo's picture
Karituo
So it's not just me!

the same exact thing happened to me in darkfire Vana! Everyone was so mad because I broke all the health boxes so they couldn't heal.they had to do all the work while they kept me prisoner like what happened to you!

Sat, 07/26/2014 - 19:40
#6
Batabii's picture
Batabii

maybe if the resolution wasnt a million pixels wide I'd know what I'm looking for...

Sat, 07/26/2014 - 22:21
#7
Arelic's picture
Arelic

Here's an ideal halfhearted solution. Upon finishing the area, you ought to be released when the party either steps on the party button or the elevator's floor.

Sat, 07/26/2014 - 23:42
#8
Oroseira's picture
Oroseira
That's actually useful

If the rest of your party get's TPK'd, you can always step on the lift. You won't get loot, but hey, you can continue!

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