We all know that Shadow Lairs are amazing. They are challenging, offering unique environments and enemy match ups to sate a players palate after exhausting the rest of the game's options. However, they are very rarely completed due to the high entry cost. Here's a proposal to change that.
We know that Three Rings isn't above redesigning major parts of the game, as with the energy system. My suggestion is to change the Shadow Key's purpose, instead allowing access to the Sanctuary and/or the Unknown Passage.
What this does is allow a healthy alternative to the Firestorm Citadel situation. Everybody knows this is the best place to farm crowns and radiant fire crystals. I know people who play the area up to 10 times a day. They do it out of necessity, not enjoyment. These types of game are prone to farming, and honestly, I don't have a problem with that. The farming needs to be enjoyable however, and the standard FSC gameplay can only hold up so much.
Another suggestion would be to change the payout of Danger Missions, considering their brutal difficulty and need for sparks for some players.
If Shadow Keys were instead used for the Unknown Passage and beyond, this still keeps in with the lore. It also keeps the high level rewards of Shadow Lairs behind the same barrier as before, making them highly sought after. But it seems a shame to lock the Shadow Lairs behind the keys as well. I have played Gloaming Wildwoods before, I enjoyed every second of it. Including the Rabid Snarbolaxes.
But would I pay that much to play it again? Not a chance.
And that is the real shame. That all this amazing content is locked off, due to some arbitrary reason. Let us play the Shadow Lairs as much as we see fit. Give an alternative to FSC, while still retaining the Shadow Lair's difficulty and exclusivity.
Yep im in for it +1 i never was on a Shadow lair run, and i not planning to go on one if i have to pay for it, if it aint free im not doing it :/
And this seems like a good alt, i hate FSC's way of handling grinding, its always the same, stage 1 stage 2 stage 3 stage 4 all the same thing.
I would like to see something like this, A nice clean update, not much would be need to be changed ( grammar bad mun)
But let me ask some Q's :
If this was added, would the shadow keys prices be dropped?
To compensate for the Keys price, the shadow passage creatures should drop a gold coin each, until the gates that are lcoked due to them are destroyed?
The Sanctuary should have some more stuff added to it, make it a option to go there instead of Haven if you use a shadow key on any 3 bosses atleast once?
Should the Sanctuary be a endgame thing like tier 4? - or a Post game area leading up to teh core area?
Watcha thunking?