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A few suggestions:

7 replies [Last post]
Sat, 06/04/2011 - 12:26
Wolfein
Legacy Username

A few things I've been thinking about, I'll start off with the new T1 boss, the Snarbolax.

Snarbolax:
The beast bells are a good idea but they make the boss too easy. What if the bell on the boss level was a much bigger bell (in order to stun the powerful Snarbolax) that took much longer to recharge? During this recharge time, after the Snarbolax is unstunned, he calls an endless wave of mini Snarbolax minions and disappears for a while. Just before the bell is about to become ready for use again he reappears with some ranged attacks around the edge of the fighting arena and comes in for a bit of a bash (all minions run away in fear of the Snarbolax back into the surrounding woods). Then you hit the bell, attack the Snarbolax and repeat.

Guildhall:
Adding various things such as a "Guild Bank" will make the whole guild experience more rewarding. Of course, Guild Masters should be able to select what ranks can take money from the Guildbank and have a list of who owes what.

Clockworks:
Adding the Dusker set of Wolvers would be a great start. Also more optional enemies (such as enemies that will growl at you to get away, if you get any closer, then they'll attack) would be nice.

East Haven:
Maybe a virtual tavern or something where you can get various stranger requests such as "give this package to Basil" would be nice. Maybe it could serve various drinks that restore amounts of mist energy?

Sat, 06/04/2011 - 12:39
#1
Madadder's picture
Madadder
snarbolax is tier 1 its meant

snarbolax is tier 1 its meant to be easy

again with the guild hall junk dont care much i dont see the point of the bank

monsters maybe they are in the works we cant know

same with east haven i have no doubt its a new expansion for the future

Sat, 06/04/2011 - 12:40
#2
Madadder's picture
Madadder
...

double posted by mistake

Sat, 06/04/2011 - 14:40
#3
Crazyblue
A couple of added suggestions

I have two more suggestions for you:

One suggestion to add to that list is to make the energy completely fill to 100 in 12 hours instead of 24. For a lot of people it's mainly waiting to get enough energy to go into the Clockworks. Just going down 1 depth isn't nearly as good as going down, say, 10. Anyone would admit it would get a little boring waiting 24 hours to go down 10 depths.

My other suggestion is to add Mist Tanks to the Upgrades Merchant list. This would benefit many players as they will not have to wait as long to go into that Clockworks. It would not really matter how high or low the price is, as long as you can have the choice to purchase it.

Sat, 06/04/2011 - 15:58
#4
Wolfein
Legacy Username
Yes, T1 is meant to be easy,

Yes, T1 is meant to be easy, bosses are meant to be harder. I remember when I first went on there was this crazy Alpha Wolver on T1, he was much harder than the Snarbolax. The Snarbolax update is a well designed few levels with an absolute failure for an end boss.

Monkeyman. Spiral Knights is a team based game, teams ultimately = guild. Upgrading the advantages of being in a guild is basically upgrading the most of the gameplay elements.

Anyway, a few thoughts on an East Haven Tavern:

Maybe there could be some kind of bulletin board there which lists all the guilds/guilds recruiting or whatever.

Sat, 06/04/2011 - 16:57
#5
Madadder's picture
Madadder
mdude no the 22 hour recharge

mdude no the 22 hour recharge is fair enough (although shows OOO intentions clearly) and any changes at this time might reduce sells of CE via real money which hurts them in the end and as for the mist tank it would be better just to buy CE or make the tanks cost 20,000 crowns a piece

now maybe in the future if SK survives and thrives i can see OOO implementing something like these

Wolfein i found the snarbolax harder than T1 itself i still think you are just too pro for it

SK is a group based dungeon crawler. guilds equate to a bigger friends list and i play Guild Wars and they dont have anything like a guild bank.... im all for upgrades but not a bank i see it being abused

Sat, 06/04/2011 - 17:06
#6
Wolfein
Legacy Username
I can see what you mean about

I can see what you mean about the banks being open for abuse but there should still be something done with the guildhall as currently, its a bit... well... you've seen it right?

That reminds me though of something else I've been meaning to request:
Colour Changing.

There should be an option somewhere in the game that will change your colours (maybe for a CE Price or something?). The idea of owning the Red Dragon guild becomes a little ironic when all your members are green.

Sat, 06/04/2011 - 17:08
#7
Madadder's picture
Madadder
im fairly certain there is a

im fairly certain there is a suggestion for that

might as well add a armor dying option too

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