what if there were missions which required you to look for a wanted enemy and in exchange you would get pretisge for killong/capturing the wanted enemy
it would be like in Pokemon mystery dungeon explorers of time, space and sky
you would only be given info on what part of the arcade they would be (like say he was seen in teir 2 of the _____ gate) you would have a 100% of finding the wanted enemy if you go through at least 4 level (like the plateau chance in the SOTA event)
there could be a small cut scene where you realize that it was an ambush(not all the time) and have to fight your way out of escape the trap the set up in one piece.
you would be hunting gremlins jelly and high fiend officials who have important Intel or are becoming a big threat to haven
for undead,beasts and constructs you would hunt them for causing trouble in the general depth areas
new prestige missons
I kind of like this. The enemy in question would have to be easily distinguishable from the rest of course. The jellies would have to be hunted for their troublemaking because they can't talk. Same for beasts.
Are you suggesting for the "ambush" a new type of room or a regular room that will all of a sudden become an arena?
This could create a lot of new adventure because the clockworks are always changing so the mission is almost always different from the last.
If there is a wide variety of "Most Wanted" monsters that rotate each day for hunting people won't get bored easily because the mission is different every time.
So is your idea like this: You look at the bounty hunter prestige mission and see that a large construct (described in detail) has been causing trouble in Tier 3. By starting the mission you will be sent to Emberlight and you can start a party there.
Then you continue through the clockworks until you find this monster (100% chance to find them in the first 4 depths) and then you get prestige for finding and neutralizing your target.
This sounds good. I hope it catches on. That's my two cents, ~Elt
It would give me a reason to get on daily
+1000000000000000000000000000000000000000000000000000000000000
Your idea is good... but just killing a wanted enemy for prestige? No no no no. Way to easy, it's like killing a tier 1 shankle with a Gran Faust or something like that.