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random character costumes and controls and weapon tyoes

2 replies [Last post]
Sun, 06/05/2011 - 16:32
Talonzero's picture
Talonzero

can we get some hair styles for our character?just for the costume im sure some people might get bored of using a helm all the time and how about some actual clothing?like a trench coat?or for girls some girl clothing? and as for character in game improvements how bout a dash function where we can run fast in small bursts and a dodge function where we can roll in any direction out of the way, and weapon types how about some dual wield weapons? and n armor set id like to see is a roman armor type set with a cape,who doesnt want to have a cape? and maybe a dragon boss? add some lances and spears for it?

Mon, 06/06/2011 - 08:31
#1
Aveond's picture
Aveond
all of these ideas are...

GREAT IDEAS!!! I am SO wiht all of these! I was (literally) just thinking about the dashes and rolling functions. they would be great ideas but ive tried to animate capes before... harder than it looks. I mean you notice how you wear like a silk cloth when you were a kid and how it just kindov swam through the wind? yeah thats what you need to do with a cape. You need to make it "swim". Its harder than it looks but I can see how it would look.

Mon, 06/06/2011 - 08:42
#2
Effrul's picture
Effrul
Dual-wielding has come up

Dual-wielding has come up time and again on the forums, and the general consensus seems to be that the Shield mechanic is too intrinsic to SK's combat for it to be a viable concept. Pole-arm style weapons - spears, lances, halberds - have also come up before, but it's an intriguing idea if the balance can be got right (the way I see them working is to give them longer forward range than swords, but take away their damage arc).

I quite like the idea of purely cosmetic equipment pieces, but I don't think it's terribly likely to happen - there's already a lot of variety in SK's armour loadouts, especially with the Equip As Costume option. I seriously doubt they'll ever implement hairstyles; these little dudes don't really seem to have, well, hair (or indeed any discernible features outside their body shapes - their ambiguity is kind of part of their charm) and plonking a haircut on top of a helmet is going to look (a) ridiculous and (b) really out of place with the overall aesthetic of the game.

Not sure about the expanded movement options - it'd drastically alter the nature of the game's combat, even if such maneuvers were severely limited, say by a rapidly-depleted Dash meter.

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