i just want to ask a couple of questions to OOO
1: was the massive CE price rising issue that we as players are experiencing what u expected when u doubled the CE cost of crafting?
2: how high does the CE prices have to go for u to step in and make some changes to balance CR and CE prices?
3: what is the rate of CE sold with real cash before and after these changes?
4: are u worried or happy about the current CE price?
5: can we expect some changes to reduce the CE sink of the game?
6: why increase CE costs? for what i understand ur intentions are to make items "rarer" right? why not increase the amount of mats needed or heat needed? why CE?....why CE
7: how is a new player supposed to progress in the game? when the runs dont even make enough CR to buy CE to keep playing then ur stuck with only ME but ME recharges incredibly slow limiting game play and thus driving players away before they can even get a hold of the damn controllers or story line (which is nonexistent anyway)
8: was this "updates" meant to make much more profit out of us? making items harder to get was so u dont have to release more content?
i seriously hope to get some concrete answers
this thread was not intended to attack OOO im just worried about the balance between CE and CR.
I'm glad you took the time to write this all up, and yet didn't take the extra millisecond to type out the word you even once. Stay classy.