I don't know about anyone else who plays with this awesome blade, but it has a major flaw... For those of you unfamiliar with it, the Wild Hunting Blade summons a phantasmal golden wolfer to bite you foes with each swing. This bite attack is supposed to be the equivalent of the other cutter lines' second swing; however the problem is that the wolfer's bite comes to late in the swing and it completely misses the enemy you are attacking because of the knock back. The only way to hit enemies with the bite is by cornering them against something or stunning them (not a viable option all of the time). My suggestion is to have the bite occur simultaneously with the swing so that they both his at the EXACT same time, with no room for error.
Anyone else have this problem?
Quiiliitiila
There are a lot of weapons with secondary or follow-up attacks that only work when the opponent is cornered. I think it's intended that way, to make them more balanced. If you could nail every single attack all the time with Cutter-line weapons, they would be overpowered; forcing you to corner your enemies introduces an element of skill into using them that wouldn't be present if max DPS could be achieved by spamming Z.
Still a good weapon though :)