That there are never any tier 1 compound levels, but there's just an overabundance of them in tier 2 and 3?
Let's try to think about this for a moment, since we know models for tier 1 compound enemies exist.
Gates used to be constructed, but now they are randomly generated.
Is it possible this random generation has flaws and excludes certain levels?
Remember also the that fateful day the slooms returned in tier 1?
Is this a possible correlation?
I think it's the whole thing where there's no curse in tier 1 levels either, and there's also the case of the tier 3 exclusive Dark City and Concrete Jungle levels.
Also: could you imagine how badly tier 1 compounds would pay out?