The Bitter End was in the Supply Depot during the Sale.
Does that mean that we will eventually be getting the other ones, like Celestial Shield or Overcharged Mixmaster, be it in Sales or otherwise? What do you think?
"Pay to Get" equips being sold in the Sale?
I don't want to see that over charged mixer in the sale. Uh LD will be a lot more hell if that happens
The boxes that The Bitter End came from were also in the supply depot though. They might not want to do it with the other ones.
@Red
Nah, Polaris still beats mixmaster.
"pay to get" gave me a chuckle. OOO needs to make money somehow. You can't run a business based on a completely free to play game alone, you need to offer something extra that people will want. You know Mixmaster is one thing, that's an unbalanced, broken weapon and I can't imagine that would ever go on depot, but everything else OOO has ever made for promos has been a re-skin or otherwise fairly lackluster redesign and I would have no problem if they added any of that stuff to future sales.
I for one would like to see the Overcharged Mixmaster go on the SD someday. You can hardly call it "pay to get" if you gambled away at the 5% odds the first time it was introduced and got BS costumes instead. Regardless of whether it's broken or not, it would at least set the standard without having to go around trade channel battling merchants who want 20KE+ just to get one.
What if Celestial Saber or other promo "maybe you'll get lucky" items go up? Would people still buy them? Of course!
The longer these late players go without them, the (probably) the more they'll want them. It's a double whammy tactic.
1% odds to gamble the first time and 100% guaranteed profit the second time it's introduced.
It's only a matter of time.
The thing about the mixmaster is that it's way to powerful if they keep the glitchy wall hacks+no dodges on it. If it were put onto the supply depot for any amount of energy, it would easily beat out a good 90% of the handguns in terms of raw utility and power, since it does an amazing job of solving fiends, undead, slimes and construct.... as well as allowing you to blast through walls and kill enemies with ease. Without the wall hacks and bullet detection bypass, it's just a pretty good gun, on par with storm driver and polaris.
I still want them to release it in game as a regularly attainable weapon, just after they've fixed it.
"OOO needs to make money somehow."
This argument can be used to justify quite literally anything. Murderers and thieves need to make money somehow.
The goal shouldn't be to make money, it should be to make video games that ROCK, and paying for a gamble at game elements that give you an advantage just doesn't fit the bill. You can say that the developers or SEGA or whoever needs to earn the money to make the games to earn the games to make the money, but if you compromise (beyond just cosmetic promotions and in other ways) the game in the process, then you're not even making the game. You're making something else altogether.
I guess what I mean to say is that the best way to make money, in real life or over the internet might be to run a casino, but that the best way to make a memorable and entertaining product that benefits people and sticks around without life support is almost certainly not to make a casino. I sincerely hope that you saw what I did there.
Also I wanted to add that I'm okay with pay to get weapons and gear on SD promos, because technically you're still paying to get them.
I'd rather have guaranteed items in stock than gamble my money away at prize boxes where I can't even decide what I want to get.
"This argument can be used to justify quite literally anything. Murderers and thieves need to make money somehow."
Random chance items being sold is the same as killing somebody.
Okay.
Everything is pay to get. It just depends on what you're paying with and how much.
@Ironclaw-Mender
I'm not equating the two, I'm arguing that by the logic of "it's justified because they need to do it to make money..." you can get away with almost anything.
Lets say they slowly started removing bits of the game into prize boxes. Taking it out of the game and putting it into the boxes, and then selling it at 2% for 5 dollars, with costumes and variant tickets 98% of the time. "Got to make money somehow..." What about if they brought back the elevator fees at double the cost and halved the amount of energy you got from making purchases, no mist involved? "Gotta make money somehow..."
You have to draw the line somewhere, and that's my argument- that the line should be drawn in such a way that doesn't force players to gamble on prize boxes to get new gear, or access to new areas, or anything more than cosmetics... and I explained why the line should be drawn there in the last post. So please, don't try to just write me off as being irrational. At least do something to prove or show that I'm irrational first.
Bitter end appeared in Sept's SD sales as well. If I were to guess at what OOO is doing... it looks like there is a 1 year latency between initial release and it appearing in a SD sale.