I joined spiral knights 3 years ago but at that time I had little to no knowledge about enemies. Now I find out that some enemies have been nerfed. Could you guys tell me what monsters were nerfed and what did they use to do before and their difference to their actual behave? All i know is that zombies tracked and their hits were deadlier and also that they jump dealed no damage. Also i know alpha wolvers could track and retrodes too, but I dont see why people complained about retrodes tho.
I also heard someting about oilers and quicksilvers being nerfed, and phatoms, greavers, devilites, red rovers, etc. I tried to do the research myself but i find little to no information and no videos who shows those op monsters.
As you said, zombies were changed to have much less dangerous swipes but more dangerous jumps.
As you said, wolvers were nerfed so that they no longer track their targets during their attacks. They are now pitifully easy. Often I don't even pay attention while fighting them.
Greavers were strengthened. See Release/all, particularly for release 2013-05-01.
I don't know when you left, but some monsters have been added: polyps (slime turrets), howlitzers (undead turrets), gorgos (bulbous fiends), dreadnaughts (giant undead, like trojans), battlepods, gremlin stalkers and mortafires, compound swarming monsters, etc.
You might enjoy reading Release/all. Welcome back.