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Winmillion

30 replies [Last post]
Sun, 01/11/2015 - 21:04
Nertgvv's picture
Nertgvv

I am thinking of getting a winmillion as its pretty unique and Sweg (sorry) and its DPS isn't so bad. It's just good cause it's a far-range sword, than I don't need a gun for all dem switches and stuff. Should I get it legit or supply depot considering its 4 star? Is the damage as bad as they say? Seems not so bad. Also, is the disks useful?

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Sun, 01/11/2015 - 21:27
#1
Traevelliath's picture
Traevelliath

Firstly, don't buy weapons from the supply depot. It's not worth it.

Secondly, don't buy a Winmillion because it'll break your heart. It's an awesome sword and an awesome idea that I absolutely love. However, my Winmillion is just a sad little sword I stare longingly at in my inventory because there are almost always better alternatives.

The projectiles sound nice, but they're really short range, so they're not that useful as a switch hitter. Also, they make mobs that dodge projectiles go absolutely crazy. You also can't move while swinging, which is standard for swords, but really bad for guns. Compared to something like a blaster, it does less damage, at less range, at a slower rate of fire, while making you less mobile.

I really wish it was more useful, but it just isn't :(

Sun, 01/11/2015 - 21:51
#2
Thinslayer's picture
Thinslayer
Against Gremlins...

Winmillion is practically *made* for fighting gremlins. Auto-Target is mandatory.

Mon, 01/12/2015 - 01:07
#3
Bopp's picture
Bopp
no

As Traevelliath said, don't buy from the Supply Depot. Also don't buy anything over 3 stars from other players. It is more economical and more psychologically rewarding to craft yourself, at least from 3 stars.

As Traevelliath said, Winmillion is fun, but its projectiles don't play well with some of the AIs. And other swords do much more damage.

I can't comment on Winmillion vs. gremlins right now, but I doubt that it outperforms Silent Nightblade against them. Get Winmillion for recreational purposes only --- not for serious killing of monsters.

Mon, 01/12/2015 - 05:19
#4
Vohtarak-Forum's picture
Vohtarak-Forum
im vohtarak, call me by that name

I used to own a winmillion and I don't think its worth it, every other weapon in my arsenal could out damage it on neutral enemies

Mon, 01/12/2015 - 05:33
#5
Holy-Nightmare's picture
Holy-Nightmare
It's one of those great items

It's one of those great items that OOO cursed by not giving a 5 star version.

Mon, 01/12/2015 - 06:22
#6
Nertgvv's picture
Nertgvv
So it's not so good?

If its so bad why do gunners to use it a lot? And some people in candlestick keep also use it.

Mon, 01/12/2015 - 09:20
#7
Avihr's picture
Avihr
Void

Who uses it? from my personal experience l don't remember anybody using it other than low star knights with a spur or myself when I feel like going full noob assault on some party.

The projectiles from it's attacks don't help a single bit and have no use at all other than maybe hitting switches from a small distance, if anything they make it a bad choice vs gremlins and wolvers because of their insta-dodge.

No damage, no utility, no nothing. if this sword had a 5* version it would still be as bad as the current 4* it just has no purpose at all other than looking cool and being "different" and OOO abandoned it for a good reason.

the only thing that really made this sword unique was that it's first swing made the user step forward wich is something that no other sword had. Sadly, they removed it because of a problem with hitboxes and the forward movement wasn't really boosting it's reach like it was supposed to, much like the rest of other sword combos with forward stepping movement that haven't ever been fixed for unknown reasons.

Mon, 01/12/2015 - 09:32
#8
Holy-Nightmare's picture
Holy-Nightmare
@ Aviri

IDK, a type damage Winmillion could be good.

Shadow could wreck jellies, and an elemental would plow through undead and constructs (except mechaknights). And the Charge would do wonders with a Vortex.

The problem is that we already have Brandishes to fill those slots, why make a new sword or two if no one is going to craft them?

Mon, 01/12/2015 - 10:22
#9
Thinslayer's picture
Thinslayer
Best Winmillion type

Gremlins only dodge backwards. When they try to dodge Winmillion, they fail to escape the projectile, so you can always keep up the pressure on them. That's why Winmillion nails them so well.

If we were to give it typed damage, shadow would be optimal. Here's why:
*Pierce: wolvers and devilites teleport and sidestep it like crazy. Greavers stick too close for the projectile. Trojans require better burst damage. Works against Chromalisks.
*Elemental: Mecha Knights shield projectiles, and terrible against gun puppies. Might work against Howlitzer heads. Works against all other monsters.
*Shadow: Nails gremlins, works against slimes. Not so hot against minis.

Mon, 01/12/2015 - 13:23
#10
Nertgvv's picture
Nertgvv
So....

So basically its a really bad weapon? Or is there some uses of it other than against gremlins (or in crimson hammer)? If there is, is there any strat to using it?

Mon, 01/12/2015 - 13:49
#11
Krakob's picture
Krakob

It's just never a good weapon. It's fun but it's suboptimal for all purposes.

Mon, 01/12/2015 - 14:04
#12
Holy-Nightmare's picture
Holy-Nightmare
.....

It would have been a good weapon for Vortex Synergy but it is only 4 star and normal damage.

Imagine a Fire/Shadow Spur using a charge on a bunch of slimes caught in a vortex.....

Mon, 01/12/2015 - 15:40
#13
Nertgvv's picture
Nertgvv
NEW NEWS

Guys. I just noticed.

I did some research, and I noticed that the damage charts in wiki is seriously broken.Look at the DMG numers and notice that it does LESS damage than arc razor and spur. How is that even possible? And also, in every YouTube video about winmillion, they all deal 106 in stratum 6. How can 40 dmg in stratum 4 compare to 106 dmg in stratum 6?

Also it can take down Spookats in 1 combo and a devilite (small purply ones) in 2 slices (first and second). That means its actually not bad.

Mon, 01/12/2015 - 15:44
#14
Traevelliath's picture
Traevelliath

Under the right conditions, you can 2-shot Spookats with a Brandish, and insta-gib Devilites with a Flourish.

It's not that Winmillion is bad, it's just that almost everything else is better.

Mon, 01/12/2015 - 15:58
#15
Bopp's picture
Bopp
Nertgvv

Nertgvv, it is of course possible that some of the damage numbers in the wiki are wrong. But the anomalies that you have noticed are not proof. The damage of a weapon is adjusted down, when that weapon is used in a shallower stratum than it was intended for (for example, a 5-star weapon in Stratum 3). This alone can produce some weird patterns.

Mon, 01/12/2015 - 17:28
#16
Fehzor's picture
Fehzor
I'd certainly recommend

I'd certainly recommend crafting one for fun, but I wouldn't recommend expecting it to add anything to your arsenal or help you in any way. Craft it and compare it to other 4/5* weapons and you'll see what I'm saying pretty quickly. Or maybe you won't.

--

And I don't think that changing winmillion to dealing specialized damage+giving it a 5* variant would fix it. It would be a huge buff, but it would make winmillion incredibly strong against effective targets and incredibly useless otherwise. Why is this? Because it would give it 2X specialized damage, as the energy disk and normal would hit. If they didn't give it this bonus it would still be really mediocre.

End of T2, assuming both the projectile and normal hit land-

Winmillion (neutral): 77 first hit, 90 last
Winmillion (effective): 151 first hit, 164 last
Winmillion (half effective, half neutral): 114, 127
Combuster (neutral): 97 first hit, 124 last
Combuster (effective): 129 first hit, 162 last

Rather, it would make more sense for them to give it some sort of heightened utility function; i.e. longer range, half specialized, change the damage numbers around. Something like that anyway.

Mon, 01/12/2015 - 18:32
#17
Flowchart's picture
Flowchart

Yeah, Winmillion needs to be updated on the wiki... Arc Razor was more recently updated that's why its damage numbers were "higher"

but the damage numbers are the same as Hunting Blade for the regular, projectile, and third attack

Charge damage numbers are the same as Cold Iron Carver's.

Mon, 01/12/2015 - 18:37
#18
Nertgvv's picture
Nertgvv
First:

First:
A flourish cannot insta-gib devilites in stratum 6. Combuster MIGHT be able to kill spookat. But the Winmillion can actually do it in one combo in strat 6. {{{{Im sorry, I got one is 7 minutes, and from what I see from my playing right now, its not so bad.

Mon, 01/12/2015 - 19:46
#19
Bopp's picture
Bopp
yes they can

I don't know what "insta-gib" precisely means, but a Final Flourish charge can certainly kill multiple devilites, and a Combuster charge can easily kill multiple spookats. Maybe that's what Traevelliath meant?

Mon, 01/12/2015 - 22:42
#20
Traevelliath's picture
Traevelliath

Insta-gib is just my way of saying instantly killed. It's a habit from when I used to play Quake with my friends and the rocket launcher would instantly turn the target into a rain of giblets.

Going back to your original point...
"Also it can take down Spookats in 1 combo and a devilite (small purply ones) in 2 slices (first and second)..."

You never gave context as to which stratum or difficulty you're using, so I didn't feel the need to do so either.

Tue, 01/13/2015 - 06:16
#21
Nertgvv's picture
Nertgvv
OOOoookkkk...

Well... . the Winmillion is still not so bad. Why does people think its so bad? Its an OK normal damage sword. Its just unique, and so far, the projectiles helped for me alot. (When I hit switches, I usually accedentally kill a cloacking recon gremlin thing). Also, is there any tips tp using it?

Tue, 01/13/2015 - 06:30
#22
Fehzor's picture
Fehzor

The winmillion is bad because it doesn't do anything particularly well.

It has poor damage, and isn't effective against any particular mobs. It benefits from damage boosts, but it just doesn't do enough to really justify it and the cutter series is far better if your plan is to use it for that sort of thing.

It has poor range compared to handguns. I mean yeah you can use it to hit switches, but you can also just bring a gun like argent peacemaker for that if you really need it and will be better off for it. After the first hit, the jumping forwards also cancels much of the range when attacking.

It triggers enemies to jump everywhere, which is sort of good (it lets you control the enemies) but it has to compete with the tortofists-- which are better in general due to their charge. It also allows you to sort of home in on enemies... but again, the tortofists do that and often better.

It has a wide area and knockback but swords like divine avenger, gran faust and sudaruska are far better at that kind of thing.

I'm glad you're having fun with it though. It's definitely one of my favorite weapons to mess around with.

Tue, 01/13/2015 - 15:43
#23
Nertgvv's picture
Nertgvv
Ok,,,

If you say the tortofist series is so good, how do you get one RIGHT NOW? Its impossible. I want one really bad though. :(

Tue, 01/13/2015 - 17:01
#24
Holy-Nightmare's picture
Holy-Nightmare
@ Nert

If you get a tortofist go for the Omegafist, most Elemental weak monsters are slow and are easy to kill with it.

Just use the charge and then use a regular tortofist attack to push something into the impact zone, or just let them walk into it.

Tue, 01/13/2015 - 19:05
#25
Nertgvv's picture
Nertgvv
@Holy-Nightmare

But... How do you even OBTAIN a tortofist right now? Its impossible, as I said.

Tue, 01/13/2015 - 20:18
#26
Bopp's picture
Bopp
to clarify

Just to clarify, you can't get the boss tokens right now. But if you have the boss tokens stored up, you can still redeem them for tortofists, tortoshields, etc.

This sounds like nitpicking, but we get questions about this on the forums, so I thought it was worth putting in the thread. Cheers.

Tue, 01/13/2015 - 20:57
#27
Nertgvv's picture
Nertgvv
How bout the auction house?

How bout the auction house? I saw a tortofist with ASI high and CTR med for 899 (900)k crowns. Its,,,,,, expensive...?

Wed, 01/14/2015 - 01:02
#28
Krakob's picture
Krakob

ASI High+CTR Med is an incredibly good UV on a quite rare item so that's an understandable price. Tortofists are by nature quite expensive due to how hard they are to get. Every Tortodrone run costs 10k for the party and takes some grinding of those fiend arenas, in addition to the standard crafting costs.

Wed, 01/14/2015 - 04:58
#29
Vohtarak-Forum's picture
Vohtarak-Forum
im vohtarak, call me by that name

"How do you get one RIGHT NOW, its impossible"

The thing about events is to WAIT FOR THEM
This is a simple concept, if you're mad about it(as I said to epicskunk) I wonder what you DONT get butthurt over

Wed, 01/14/2015 - 07:32
#30
Fehzor's picture
Fehzor

You can't get it right now, but if you're messing around with this sort of oddball weapon you're probably already at the end of the game anyway and can afford to wait and/or pay up. If you're not at the end of the game then you should probably hold off on crafting either winmillion or a tortofist (unless it is during the tortodrone event, in which case crafting one for fun would be a good idea), as there are tons of fun weapons that also happen to be useful. You want these useful weapons so that you can beat things like tortodrones and craft novel weapons like the tortofists.

Once you're 5* winmillion is almost a free weapon though- it costs 0 radiant fire crystals to make, so you don't really have an excuse to not craft one if you're even remotely interested in it.

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