For some people, playing spiral knights is a nightmare, since the latency lag is something tremendous. There are only 2 servers, US and Europe. But places like South America (myself) or Asia and Australia suffer from a lot of lag. Lockdown becomes a mess, deeper levels become harder, blast network stops making sense, etc. This type of lag toys with our minds because, for example, if we raise our shield just before an attack, it registers the attack anyways. and recordings show that the shield was indeed up.
I love this game, but recently this has become a greater issue. it creates disadvantages for us in competitive play and for everyone in cooperative play. It should be taken into account sometime.
I know that servers are indeed expensive to build and maintain, but not doing this is at the cost of loosing players from other countries. I hope this problem can be solved sometime in the future, but meanwhile I'll play other games.
I live in Australia and the lag sucks, but servers are very expensive and annoying to maintain, so it's not a very good idea for sk to have servers in south america/asia pacific. It wouldn't necessarily help bring many more players, and it's a lot of money to make the game experience better for a small minority of players.
It sucks, but oh well, I've learnt to just deal with the lag.