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Mist Tank Should Be Double To 200 Due To Crown Increase On Crystal Energy

12 replies [Last post]
Wed, 06/08/2011 - 23:01
ckin2u
Legacy Username

Dear Spiral Knights Faculty,

Hello! How are you doing today? I'm doing fairly well, but I am suggesting this in regards to other players. I am a paying customer and have spent over hundreds of dollars. I have hear from many players who I have met online and could be friends in the future are in the brink of quitting. It's just a really sad situation.

I find this game more exhilarating than what I am paying for in Runescape. I just want you to appreciate your fans that support you and also those who support each other in the game. Since the time I join this game on April, the purchase of Energy with crowns have increase dramatically from 3000 Crowns to now 6900 Crowns . It's really easy on people who pay for Crystal Energy, but not easy for those who are not.

Everything is just so expensive nowadays from in real life and to do so in the game really renders the fun in the gameplay. Perhaps, you can be lenient and increase the Mist Energy Tank from 100 to 200 for people who have been in the game for perhaps a year or longer. It would really help out a lot of both past and future players. If not, you can provide a mist tank for people who defeat Load Vanaduke. I know those people really work hard out there for it, but I know they would appreciate it.

I hope you can take this suggestions to heart. Thank you for your time and consideration.

Sincerely,
ckin2u

Thu, 06/09/2011 - 03:27
#1
Klam141
Legacy Username
500-1000

the way the ce market is going itll hit 20k and i would like to be able to still be able to make 5* items witout having to pay around 200k crowns

Thu, 06/09/2011 - 07:12
#2
Brandermau
Legacy Username
Still a free game

The CE price will never rise above the cost of an average t2 run. You spend roughly 70 ME or so to do a run and get what about 6k-8k i suppose. If it were to rise above that threshold then people would be unable to play essentially, at least on a continual basis. Thus if people were only able to do one run a day on their mist tanks many people would stop playing. Currently the CE price is bad but you can still make a small profit on average for every run. It seems people are just complaining because they aren't making as much profit as they would like from their runs. Well that's just the way it is, as long as you are still making even 100 CR profit off the run it is still profit.

Essentially this is still a free game, it just requires a lot of time to really do anything anymore. Those who do not want to spend this time should probably find another game to play. Having more mist energy each day would cause more people to rethink purchasing CE because now they can play more on free energy. Not to mention that if people could do multiple runs for free each day the cost for CE would probably rise due to the greater amount of crowns you can get for free. Not to mention the biggest problem which would be that giving away more energy reduces the profit that OOO makes so they would never do it.

I'm not saying the idea is bad I am just saying it would be unlikely to be implemented.

Thu, 06/09/2011 - 07:19
#3
Icejester's picture
Icejester
No profit if your playing and paying for just 100ce at a time.

How can you say its still profit when your playing and paying for 100ce at a time. The point of the game is to further your arsenal and become stronger but you can't do that if your playing on the same amount of CE for days on end. You are going around in a circle just to pay for 100ce. Wheres the fun in that.

Yes 200 mist tank is not a bad idea. Or maybe a faster mist tank replenishment would be good.

Thu, 06/09/2011 - 07:44
#4
Brandermau
Legacy Username
Didn't say it was very fun,

Didn't say it was very fun, just said it takes more time to do anything. Sure you are running off of the same 100 CE but you will eventually build up enough crowns in profit to purchase additional CE. My numbers here are going to be a bit off probably but just for the sake of argument.

Start off with 100 ME and you do a t2 run you make about 7k then you take that and buy 100 CE on the market for around 6800 or so. Now you have 200 CR left over and 100 CE. Now if you want to keep going you do another t2 run, lets say you spend about 70 or so CE on that run and you make another 7k. Now you have 400 cr. Not to mention that if you didn't have to revive thats extra CE that you didn't have to spend so you will build that up to.

My point is that, sure it isn't that fun to be making almost no profit and having to do runs for hours just to save up enough for crafting your gear. It wouldn't have been such a problem if the crafting costs hadn't been changed but OOO didn't want people getting their 5* gear so quickly. If you are going to play this game now you have to be willing to sink a lot of time running dungeons. That's just the way it is, it may not be fun for a lot of people, but there are other games out there. If you aren't content with the way things are then you don't have to play. I am hoping as much as everyone else that OOO does something about the energy problem but for now people just have to live with it.

Sat, 06/11/2011 - 11:00
#5
DevilXTreme
Legacy Username
THIS IS NOT FAIR

I may either have to hack the game or quit.... lol just kidding

Sat, 06/11/2011 - 11:16
#6
Mohandar's picture
Mohandar
@Brandermau

CE prices can and probably will rise above 7-8k, because on average, players can earn more than that off 100CE. I for one can get 100-150cr to each CE I spend, as can many other T3 capable players. The median earnings per 100CE will be much lower, which will force most lower-tier players to play on mist for multiple days just to buy CE.

Other problem is, if you wish to progress you will NEED to buy CE, with real money or crowns; thus boycotting to force lower prices simply won't work. It would be nice to let people play more though.

Sat, 06/11/2011 - 14:14
#7
Shidara
Legacy Username
Rant

The issue with this game and the way certain veteran players act is that they don't care and the newer players will suffer for it. You may say that "Oh, I can make so much more crowns because I run T3", but that doesn't justify the fact that T2 players will get stuck due to the insane market. If the idea of the game is to let all but the T3 players perish then this game is going to die out. You, Brandermau, tell us to "go play another game". If Three Rings want to make a successful game, they shouldn't force people to stop and just tell them "Well, go play another game!", this would tempt the player to simply quit the game for another one. Is that how successful MMOs work? I didn't think so.
When I pick up an MMO, I want to play it consistently. I don't want to be forced to stop because the market is too high, and only players who are the best-of-the-best can keep playing. If I didn't start as early as I did, I would quit this game because I would be lagging behind so much and making negligable amounts of progress. It is possible to make a profit with the current market, yes, but if you honestly believe that a single player is willing to invest their entire day grinding a tier for 200 crowns profit when recipes are in the thousands, and CE even higher, then think again. If you're not going to care about newer players struggling to keep playing just because you yourself can then we don't need to hear your side of the story. We don't want to be told to quit the game for another when this is the game we want to play. This isn't how MMOs work, and I'm tired of hearing it.

Back on topic, though, a mist tank increase would be nice, yes, but they could probably afford to increase the refueling as well. One unit every fifteen minutes is a bit...slow, in my opinion. Adding both of those would help free players considerably, but I guess we can only hope.

Sat, 06/11/2011 - 14:31
#8
Nrtoking
Legacy Username
NO

Well,that's an Idea,but than that would only be available for CE,because Mist Tanks only go up to 100,and if they make a change that it's 200,that would take some time to update,and it would also take longer for people to wait for their energy.
I dislike this post.

Sat, 06/11/2011 - 14:38
#9
Shidara
Legacy Username
@Nrtoking

How would it take longer? The only thing that takes longer is to max out your tank, but the refueling isn't changed. You'd still get 100 ME by waiting 22 hours, but for those that didn't play that one day could come back to see their energy stretching for 200.

I don't see what the issue with the suggestion is. Taking time to update is an incredibly poor excuse as well.

Sat, 06/11/2011 - 14:51
#10
Brandermau
Legacy Username
Shidara

Look, my apologies if I came off as a jerk in my post, that was not my intention. I was only trying to make a point, trust me I am as upset as everyone about the energy prices. I WANT people to play this game, old and new. I WANT people, including myself, to be able to play this game consistently and as frequently as they can. My point was that as a result of the combination crafting cost increases along with the large increase in CE prices it takes substantially more time to make any progress in this game.

I have made this point before because I have seen too many people complaining about how you can't play the game. I was just trying to say that you can still play the game in it's current condition, continuously, its just not very profitable. I care just as much about the well being of new players coming into this game as anyone else and am concerned that this game is discouraging people from playing.

To restate, I am not trying to be a jerk, just being realistic, the game has economic problems and is hard on new players, I get it. I just don't think OOO would implement this idea. Sorry if I was not clear about this before, just letting you know I'm not one of those "veteran" players that talk all high and mighty. I did not mean to come across the way that I did.

Sat, 06/11/2011 - 17:15
#11
ConsoliBR
Legacy Username
Maintain ME capped to 100

Agree or respect a lot of opinions from you guys, but i think that Myst Energy should stay in 100 by default cause its a great way to prevent addiction and promoting a routine that gamers could follow (play spiral knights +/- 1 hour per day, and maybe save some CE to a crafting or a weekend with friends =D).

What could also make things better is what i suggested here: http://forums.spiralknights.com/en/node/10830#comment-62636

Sun, 06/12/2011 - 00:00
#12
Shidara
Legacy Username
@ConsoliBR

I looked at the suggestions you offered, and the first one didn't make sense to me. The second one was flat out horrible in my opinion. If anything, isn't that going backwards?

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