Specifically, I wanted to see what you guys would want for a new boss dungeon (Firestorm Citadel + Vanaduke, Ironclaw Munitions + Roarmulus Twins, etc.) and its boss.
If OOO were making a new concept or a new boss to its game, what would you want to see from it? Think about the themes of it, concept of the boss, et cetera. Let your imagination unleash!
Well the obvious one would be some sort of resolution to the artifact/Herex/Tinkinzar subplot.
Although I've always wanted a fiend dragon. All the bosses (except Snarby I think) have some sort of mini army at their side as you fight them. So I really want a boss that needs no help and can wipe the floor with a group of unprepared knights with a casual flick of his tail. Something that you can't beat by launching yourself at it like a knight shaped missile, flailing a sword while you do so. A strategic fight where you have to wait and watch for tells, looking for openings to counter-attack, instead of a chaotic mass of minions and projectiles.