I'm not putting this in the suggestions because I'm anticipating it would be shot down really fast. I want to see other people's thoughts.
Striker Shield:
Base Health: 2
Universal Attack Speed Increase: Very High
Universal Attack Damage Decrease: High
Universal Charge Time Increase: Med
Shield Ability:
Same as it is now, but recharges gradually like Recon/Guardian shield instead of instant regeneration.
Guardian Shield:
Base Health: 20
Movement Speed Decrease: Med
Universal Attack Speed Decrease: High
Universal Attack Damage Increase: Very High
Shield Ability:
Same large force field shield that protects allies except it no longer heals. Instead, the guardian shield does not flinch when hit, so it effectively makes the guardian untouchable until the shield breaks.
Recon Shield:
Base Health: 10
Universal Status Resist: Med
Universal Attack Speed Decrease: Med
Universal Charge Time Decrease: Med
Shield Ability:
Same invisibility cloak, but instead of death-marking, the radar breaks the shield of any enemy that it sweeps over (after a warning sweep). Every time it sweeps over an ally, the teammate gains 0.5 heart.
No