Hey, wouldn't it be nice if you didn't have to, when crafting an item, have the item that was a tier below it? Like, suppose you're making a tempered caliber, or whatever the three star caliber is. Wouldn't it be nice if you didn't have to have the caliber to make that? So you could, y'know, save time? Instead of having one more roadblock? That'd be great.
What annoys ya'll? Lemme know.
Imagine that the swords in SK are living beings.
You can't just create a living being with X appearance, Y abilities, etc. They have to evolve from much simpler beings into more advanced ones.
Same principle with weapons and armour. They gain heat (experience) over time and evolve when forged into better versions.
The only gripe I have with crafting is that instead of being limited to one type of crystal, a person could use all kinds of crystals to forge albeit with a much higher number of crystals used. After all, it's heat in a crystallized forme.
E.g: You could level up a 5* sword to level 10 with 100+ rads or 600 shinings for example.
Besides that, I'm quite happy with the system given that there are now free elevators.