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Additional Monsters

7 replies [Last post]
Fri, 06/10/2011 - 01:56
Noru's picture
Noru

It would be really cool to have a segmented centipede style monster, where you can break off a section and it would split into separate monsters. I imagine this could fit into either the beast or construct families, like a line of scuttlebots connected to each other.

Additionally, a wild boar monsters could be added to the beast family that would primarily do a charging attacks that the player would have to dodge could be fun.

Fri, 06/10/2011 - 03:06
#1
Azurenightmare
Bumping this in support of

Bumping this in support of the scuttle-pede. Those guys are boring.

Fri, 06/10/2011 - 10:52
#2
jygialo
Legacy Username
New

I agree, yet they could also add a fiend monster that goes invisible like the chameleon monsters and attacks you from behind, then vanishes through thin air, sometimes doing combos of 2-3 hits.
Also add a necromancer, which resurrects its dead fellow monster and curses you.

Dragonlings would be epic, add little dragons that could shoot huge fire blasts like the fire puppies.

Then Alpha Dragonling which could shoot 3 rows of huge ass fire blasts.

They should add Titans with range attacks, really powerful ones that takes 3 seconds to charge up and shoot and deals stun or freeze, any abilities that immobilizes you.

A Spiky Demon Slime warrior that when you hit it reflects 10% of your dmg back to you and when killed splits into two smaller versions.

Giant worms that burrows underground and then pops up behind you and physically attacks you draining hp and it also has a range attack shooting like fireballs or something.

Gargoyles in fiend section, that attacks you physically, then when it took enough damage by you, it runs away and turns into stone and heals. It has a defense hp which you have to break though in order to hurt its real hp and kill it.

Death knight which throws its shadow weapons across the room and spins around kinda like a boomerang.

Succubus which is female demon who will drain your hp from afar and their master would be a incubus who will take these hp from his female servants and turn it into a powerful dark red energy ball that will explode in 3 seconds and follows you.

Shade spiders which moves behind dark crevices and pops up and shoots poison at you and sometimes binds you in spiderweb and drains your hp for 2 seconds.

A huge demon teddy bear, that is angry because of how its owner treated it and now wants revenge. It will control small puppets like dolls that will attack you and he will keep summoning 3 of them and replaces one in 3 seconds when one dies, unless you kill this tough teddy bear, he will be unstoppable! (In tier 3 he will be able to control you for 5 seconds and has a cool down of 15 seconds to use it again)

Banshees which are female grievers who will shoot sound waves that travels really fast and they move extremely fast shooting from corners to corners every 2 seconds or less.

And I have more ideas, but I don't think any GM would consider much. Unless many people agree to such a extent.

Fri, 06/10/2011 - 11:02
#3
Shidara
Legacy Username
Vogs and Skolvers

The final pieces of Wolver armour are named Vog Cub and Skolver. What kind of terrifying beasts are they? I would definitely like to see these added to the game.

Also, if you check the Spiral Knights Wiki and look at the Wolver family under the monsters section, there's a notable wolver called Vog Cub, but it's currently not in the game. Would you like to fight a Vog? I sure do.

Fri, 06/10/2011 - 11:10
#4
Noru's picture
Noru
Instead of a whole new undead

Instead of a whole new undead monster, they could add invisibility to the shookats since they are suppose to be ghosts.

Dragons are always cool~ And that would work, but then they might be too similar to the skuttlebugs

I don't like the return damage on slimes idea. That would make them impossible and just frustrate people as they kill themselves. But i guess it gives incentives to use guns.

I think an interesting enemy could be a shadow version of yourself or enemy spiral knights. It might be a interesting way to sort of test out pvp without actually doing pvp quite yet.

Fri, 06/10/2011 - 11:16
#5
jygialo
Legacy Username
Ooh I like the Shadow version

Ooh I like the Shadow version of yourself idea. Perhaps there would be a new item recipe drop from these monsters, that allows you to make a clone of yourself that is controlled by an NPC, which would make soloing so much easier haha, except the clones will take 100% more damage of course. Therefore, one hp bar will count as 2 hp bar gone.

Fri, 06/10/2011 - 11:28
#6
Shidara
Legacy Username
@strega

"I think an interesting enemy could be a shadow version of yourself or enemy spiral knights. It might be a interesting way to sort of test out pvp without actually doing pvp quite yet."

This could work. I imagine an uncommon area, like the Scarlet Fortress, but make a new one called Den of Shadows (just a name-suggestion from my end) where the only enemies you encounter are black copies of your team, Shadow Knights. These will have the same armour and the same weapons that you do, and when you switch weapons, your own copy switches to the exact same weapon as you did. To effectively counter these, you would basically have to gear up to fight...yourself. Say, you have a full set of Azure Guardian, it has high Normal and Piercing defence, you'd need a weapon that deals Elemental or Shadow damage to effectively counter your copy, but you must also keep in mind that your copy can use those weapons against you!
The Shadow Knights won't necessarily target you specifically, but random players like a normal AI, but they would possess the same strengths and weaknesses that you do, which can make them very challenging to fight. They should also possess the dexterity to shield while you're attacking them and when you're ready to launch a charged attack.

Tue, 07/12/2011 - 10:50
#7
Nikith's picture
Nikith
boar

they should name the bull toro

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