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Shield Flinch

3 replies [Last post]
Sat, 04/25/2015 - 12:04
Pery-Alaois's picture
Pery-Alaois

A shield flinch would work like this:
If a monster's attack is shielded at the right time(right before they attack), the monster would flinch(and take damage, and the shield would take no/less damage???). If a bullet is shielded at the right time, the bullet would be reflected off the shield and it would deal less damage than/the same damage as it normally did.

This would be a fun mechanic.

Sat, 04/25/2015 - 13:35
#1
Fangel's picture
Fangel
Eh.

Thing with this game is the fact that timing is hard with all the lag that just about everyone suffers from. A timed shield (unless given a considerable amount of time) mechanic is sort of a no-go.

Now if we did get it down well for everyone, reflecting a bullet I'm gonna say no to... However a parry could be neat. Knocking down the monster or absorbing half damage plus shield bumping them would be fun for sure.

Sun, 04/26/2015 - 18:39
#2
Blandaxt's picture
Blandaxt
yeah..

This has been suggested before, and it would be a really interesting mechanic to be able to parry/reflect incoming attack. Though i think boss attacks should be an exception where only parry/taking half damage should work.

Sat, 04/25/2015 - 16:43
#3
Malware-Exe's picture
Malware-Exe
Re: Shield Flinch

I thought of Dark Souls parry/riposte when I saw this thread.

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