So I recently got a Deadly Charcoaler(the reskin of Deadly Crystal) and found that it has inviciticks. I find this rather frustrating, as the only viable way to use this is to have a high ctr value, and spam as many as possible. This of course gets negated by that accursed 'Tink Tink Tink' sound and the purple flash associated with it, causing some enemies to hit me when they would normally get buffeted. (I was using this in hazardous heist, vs Shufflebots, Gun Puppy's and Lumbers, a lot of them were getting invinciticks when I used the bomb)
I suggest that you think about buffing all shard lines' damage stats, and removing the invinciticks (or at least make them happen less then they do), so as to make shard bombs more friendly to use.
I realised how short this suggestion/complaint is, but eh. I'm sure there is a lot more suggestions for shard bomb improvement, these are just my two issues with it.
many, many, many players, including really skilled ones, have asked for a shard bomb buff. there have been contless arguments on how to buff them, and some counter arguments too. we pretty much agree that invincitrinks need to be revised if not removed. problem is, OOO knows that but still gives us more things with invincitrinks (barriers) even though it's not a great solution to the issue at hand.