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Diver based gear

8 replies [Last post]
Tue, 05/19/2015 - 08:02
Holy-Nightmare's picture
Holy-Nightmare

A diving suit styled costume
http://fc04.deviantart.net/fs70/i/2010/150/0/1/Diving_Suit_F_by_butterfr...

You know those cool old diving suits with the big metal helmets, I would think the SK army would have some suits lying around should there be a need for underwater exploration, however due to their tough build they can be used out of water just as well.

As for a new weapon I would really enjoy a drill weapon
http://static.comicvine.com/uploads/original/11117/111171590/4217312-big...

It would basically be a heavy sword that does piercing damage. Despite being a heavy sword you would not "Swing" it instead you would do the same animation as the Tortofist regular attack where you lunge forward to attack. This weapon would have a larger area of effect for the lunge with no projectile. The charge attack would launch you character forward about the same distance as a shield bash while dealing damage and pushing enemies back, basically you become a more powerful magnus charge attack.

Tue, 05/19/2015 - 08:17
#1
Hexzyle's picture
Hexzyle

Both links are to the same image.

Tue, 05/19/2015 - 08:22
#2
Holy-Nightmare's picture
Holy-Nightmare
Fixed

Fixed

Tue, 05/19/2015 - 08:36
#3
Dracora-Speaking's picture
Dracora-Speaking
+1

I like everything here. If we ever have underwater levels, we would just stomp around on the bottom like heavy mario. Who needs to swim, when you can either sit on the beach in splash costumes or walk on the floor?

The sword is a really nice concept. Might classify as a lance.

Tue, 05/19/2015 - 12:09
#4
Vohtarak-Forum's picture
Vohtarak-Forum
I'm vohtarak, call me by that name

Great idea, but what about the sword in the first image, that could be made into a heavy pierce sword too
Maybe with rocket hammer mechanics, so och isn't the only way to acquire a dashing sword

Tue, 05/19/2015 - 13:32
#5
Holy-Nightmare's picture
Holy-Nightmare
@ Vohtarak

I do like that sword in the first picture but it seems more like a peircing Calibur equivalent.

Tue, 05/19/2015 - 14:33
#6
Blandaxt's picture
Blandaxt
not bad

I feel the diver gear you portrayed really gove mes a steam gear element. So i was thinking if when ever the diver helm is worn, it would have periodic episodes where it releases a good amount of floating rising bubbles from around the back of it that would be similar to the bubble summer confetti. And the armor would have a wet feet aura where it leaves puddle feet marks on the ground as it walks. A player can purchase a wet aura to make the set complete hehheh.

Also that weapon really feels lile a drill lance. I feel that each lunge should spin the drill giving multiple hits in each attack and knockback at the end of the second attack at the end of the spin. It would be similar to the cutter or auto gun where it does multiple hits that flinches the enemy. On the charge attack, instead of being like a magnus where it pierces and goes though, it would act more like a sticky stick similar to the action of a graviton bomb where after it attacks an enemy, the target would get stick on the drill and take damage as long as the charge keeps going. The knight would carry anny stuck enemy with them as he/she charges. Every enemy that stuck onto the spinning drill would take damage, but the more enemies get stuck on the drill, the weaker the damage output becomes. And if the damage gets dropped to a certain point, the monsters would no longer flinched and can attack you while they are stuck on the drill. Now sense this is a heavy slow weapon, i suggest the player gets a flinch immunity on charge attack and second lunge/swipe. Also for the first version, i suggest a normal damage value and a poison or stun status chance infliction on second lunge/swipe and charge. Well awesome suggestion. Hope it's implemented.

Tue, 05/19/2015 - 16:31
#7
Holy-Nightmare's picture
Holy-Nightmare
@ Bladaxt

Actually the costume could come in numerous styles each emitting their own particle effects, only the normal one would blow bubbles.

I want the drill to only do 1 hit per swing on the regular attack to make it viable in LD (invinciframes and whatnot). I could see stun working on it but I want it to be a maximum damage output weapon so keeping statuses off of it would let it be more powerful (unless OOO wants to make something as powerful as the WMRH and Acheron also deal status).

It's a drill and I want it's charge to punch holes through crowds of enemies, flinch immunity on the charge is a given but I don't think a vortex effect on it would help it create gaps in the enemy lines.

Wed, 05/20/2015 - 03:38
#8
Vohtarak-Forum's picture
Vohtarak-Forum
I'm vohtarak, call me by that name

Meh, to make it a heavy sword you can just make it a bit bigger and add longer spines on it

As an actual armor though, what do you think the diver set would be, these look like they should be boss rewards rather than a costume and unique weapon stuck into a promo box, maybe pierce defense with 3 status resists and one weakness, probably shock

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