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May 20 Update - Discussion

18 replies [Last post]
Wed, 05/20/2015 - 10:20
Thalia's picture
Thalia
Game Master

Today's release notes can be found here: http://forums.spiralknights.com/en/node/109859

Wed, 05/20/2015 - 10:38
#1
Holy-Nightmare's picture
Holy-Nightmare
@ Thalia / OOO

Thank Vog you fixed the souls, they are the most annoying thing in the entire game, especially when they spawn in front of just as they explode (which is a bug I hope you can fix).

Wed, 05/20/2015 - 10:41
#2
Fangel's picture
Fangel
Wait... WAIT

Does... Does this mean that we actually have to open the gates now instead of shooting around the wheels?

Oooo, FSC speedrunners are going to be soooo mad. But if it is what I think it is, good job on fixing that!

Wed, 05/20/2015 - 10:52
#3
Kalistes
The ones I hate are the souls

The ones I hate are the souls that glue themselves to your head so they can't be outrun.

Also the souls that never show up at all and just explode for damage with no warning.

Wed, 05/20/2015 - 11:43
#4
Red-Galaxy's picture
Red-Galaxy
NOOOO

WHY?! must you fix the exploit on the fsc wheel launchers? How else will I use my combuster now? :(

Wed, 05/20/2015 - 12:02
#5
Polychromous's picture
Polychromous
It's just certain Wheel

It's just certain Wheel Launchers such as the ones in FSC Level 1 with the spike floors that are invincible to any kind of attack.

Wed, 05/20/2015 - 12:33
#6
Red-Galaxy's picture
Red-Galaxy
@Rawtekk

That's the one that I hoped would never get fixed.

Wed, 05/20/2015 - 23:29
#7
Midnight-Violet's picture
Midnight-Violet
I can still use totems to

I can still use totems to shield myself from the wheels ahead if I need to, not much time lost here.

Thu, 05/21/2015 - 00:57
#8
Flowchart's picture
Flowchart

the souls show up now in Heart of Ice with a full party.

Thu, 05/21/2015 - 03:15
#9
Midnight-Dj's picture
Midnight-Dj
^

Fixing Bugs that are actually helpful, creating another unhelpful bug in the process. #typicalOOO

Thu, 05/21/2015 - 08:15
#10
Holy-Nightmare's picture
Holy-Nightmare
@ Thalia / OOO

Never mind, I take back my previous statement.

Souls are now more troublesome than ever, now I have to deal with that glitchy cheap BS in danger missions (even with a full team), not to mention the lag.

Thu, 05/21/2015 - 16:25
#11
Vohtarak-Forum's picture
Vohtarak-Forum
I'm vohtarak, call me by that name

found a bug

i am currently stuck on the chat screen with parmas scout and it wont let me continue the chat, i cant even open the support portal to ask for help

edit: it seems everyone else in the team is too, theyre all still standing and they keep DCing repeatedly

i know devs/game masters probably dont respond to these on the forum, but could you please send help to Vohtarak

edit #2 meh i just logged off anyways, not like i need a ton of radiants, oh wait i did, just like everyone else, maybe fix bugs that are actually an issue next time

Thu, 05/21/2015 - 16:08
#12
Toxicyoccm's picture
Toxicyoccm
Void and other souls

Weren't frost souls always supposed to show up in Heart of Ice (and the shock versions in Ghosts in the Machine)?

These void souls are rather annoying (as are the hard to see fire bars, toxoil barbs, and confetti).
Knights into Dreams is still my favorite mission. Very enjoyable, despite the above.

Thu, 05/21/2015 - 23:22
#13
Corinthmaxwell's picture
Corinthmaxwell

maybe fix bugs that are actually an issue next time
Uh-huh.......and what MMOs have you been playing where that actually happens? >_>

In all seriousness, though......is the alleged glitching in the new missions only making it worse for parties/individuals now, or what? :/

Fri, 05/22/2015 - 03:27
#14
Whimsicality's picture
Whimsicality

This just in. Black objects set on a white background are hard to see. Good night, everybody!

Fri, 05/22/2015 - 06:10
#15
Holy-Nightmare's picture
Holy-Nightmare
@ Whimsicality

It's not that they are hard to see, it's that they can spawn right on top of you and burst immediatly

Sat, 05/23/2015 - 03:16
#16
Krakob's picture
Krakob

And there's a lot of practically identical effects all over the place in the final fight of DaN, making them quite hard to see. And they block Brandish charges for some reason.

Sat, 05/23/2015 - 05:08
#17
Vohtarak-Forum's picture
Vohtarak-Forum
I'm vohtarak, call me by that name

Souls block all attacks that are supposed to pass through them, this is nothing new

Sat, 05/23/2015 - 08:44
#18
Khamsin's picture
Khamsin
"And there's a lot of

"And there's a lot of practically identical effects all over the place in the final fight of DaN, making them quite hard to see. And they block Brandish charges for some reason."

Brandishes out of the meta? That's something I can approve of (although I say this jokingly, since Combuster/Acheron/DR/DBB still seems to be the optimal loadout for the core).

I did experience that bug people mentioned about Lost Souls sticking to you. Really interesting stuff. Attaches to you and tracks on your exact movement even if you use a dodge. Didn't really pay enough attention to be able to replicate though, seemed like it spawned right on top of me?

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