Back in the early days of Spiral Knights, the experience of the game was largely driven by other players. The Arcade was the primary source of action in Spiral Knights, and players took a serious part in sculpting the gates as they saw fit. Yes, there would be trolls who would continuously put Dark City before FSC, but that really created a strong sense of community early on - players were CHOOSING to do that sort of thing to each other.
Nowadays, the action mostly seems to take place via scripted Rank Missions and rotated Prestige Missions. We know the Arcade Revamp is coming at SOME POINT in the future, but we have no idea that that will entail. My question is, do you think that we'll ever see a return to the days where the community is making decisions about what content would appear?
It would be great, but I think that you're overstating the old system of depositing minerals to make Arcade gates. Only a tiny fraction of players participated, and an even smaller fraction of players ever had any serious effect.
I hope that the Arcade Redux offers a much more powerful option. We might as well mention the idea of player-designed levels while we're at it. That would be the killer content-provider. Done as a contest, it would also offer an entirely different kind of PvP.