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Remove this room

3 replies [Last post]
Thu, 05/28/2015 - 08:41
Holy-Nightmare's picture
Holy-Nightmare

http://i.imgur.com/NRy64YT.jpg

This one room is all I want gone....... it just sucks. For solo play it's fine but get a party and suddenly this somehow becomes the hardest to navigate place on cradle. Gates constantly going up and down prevent you from moving and with enemies spawning in every section you can becomes trapped without warning. Spiral knights is a game that should lend itself to playing with your friends, this room is the worst example of how some rooms force you to play against your own allies, trying to predict when they will activate the switch so you can counter their action so you can get where you need to be.

Anywho I've got to get back to work

Thu, 05/28/2015 - 09:14
#1
Hexzyle's picture
Hexzyle
"let me idiot"

It's practice for IMF :P

Thu, 05/28/2015 - 09:32
#2
Fangel's picture
Fangel
No.

This room is pretty standard. Nothing wrong with the room, but rather the party if it's causing problems.

Sun, 05/31/2015 - 11:19
#3
Deleted-Knight's picture
Deleted-Knight

It's no different than Roarmulus. The idea is the party should travel together. The gate problem only happens if party members are not in the same section of the map.

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