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Spiral knights bank

52 replies [Last post]
Sat, 06/11/2011 - 11:56
Insanejesterking's picture
Insanejesterking

I was wondering if you could add a bank to haven. it would be greatly appreciated by my guild, the wolverpack, and myself, InasaneJesterKing.
without a bank, i am finding it exeedingly difficult to manage my guilds funds.

A devout spiral knight,
InsaneJesterKing

Sat, 06/11/2011 - 12:09
#1
Providence
Legacy Username
...Why does your guild need

...Why does your guild need funds? There's nothing for guilds to buy that regular players can't.

Sat, 06/11/2011 - 12:12
#2
PeterS
Legacy Username
Guild Funds

Some guilds serve as collectives - they pool resources together to help each-other advance. (Like how anyone that drops into Concept of Love gets given full T2 gear as fast as possible) A communal bank would make it easier to do that.

Sat, 06/11/2011 - 12:22
#3
Providence
Legacy Username
Interesting...if a bank does

Interesting...if a bank does come into existence, the Guild Masters should be able to set who gets to take out what from it.

Another game I play, Kingdom of Loathing, uses a karma system----you put in X amount of money/materials, you get Y amount of karma, which means you can take out Z amount of money/materials because everything is assigned a karma value. A similar system might work for Spiral Knights; anything you can trade can be put in. I don't think CE should be allowed to go in the bank, it seems like that would just cause a lot of drama.

Sat, 06/11/2011 - 13:26
#4
Shidara
Legacy Username
Guild Banks? Yes, please.

This would help out my guild considerably if a feature like this came out. You have my full support.

Sat, 06/11/2011 - 13:57
#5
Madadder's picture
Madadder
no i see it being abused

no i see it being abused

Sat, 06/11/2011 - 15:06
#6
Burkhart
Legacy Username
Everything will get abused to

Everything will get abused to the full extent. That doesn't stop it from being a good idea. Having limits on who can take out what set by the guildmasters will put an end to that.

Fri, 12/02/2011 - 13:21
#7
Insanejesterking's picture
Insanejesterking
Thx for the support.

To those supporting my cause, thank you. It makes me happy that my views are shared.
And to those who dont, I really dont see you coming up with reasons on why it should not
happen. Madadder, like Burkhart said, everything gets abused, but when an idea is a good
one the benifits outway the negative results.
Oh....and i wasnt just talking about GUILD banks.
I wish for a banking system that any knight could use.
And Providence, that system sounds interesting. maybe three rings
could impliment something along those lines.

Fri, 12/02/2011 - 14:09
#8
Juances's picture
Juances
I understand guild banks to

I understand guild banks to share stuff and I'm ok wth it, but players specific banks? what for?
Do you want a big community bank where any troll (and there are many of them here) would run it dry with multiple accounts?

Fri, 12/02/2011 - 14:22
#9
Psychodestroyer's picture
Psychodestroyer
:/

I've always liked the idea of some form of storage :D

My cr slips out of my inventory too easily.

I had 60K once, then because of a request from my friend, and suddenly finding 3 recipes I wanted, I went broke in 2 hours.

I'd just like some sort of Storage thing, box, locker, I don't care what. But I want a place to store all my things, whether the be unbound gear, cr, ce or materials.

I know, I know, we have unlimited space in our inventory. But some people might like to keep their inventory clean, and have only things they'll use, so they don't accidentally use it (like upgrading gear)

Also, it gives me the chance to perhaps give myself a budget. So when I go clockworking, I don't spend it all, and I'll be less tempted to use it.

And when I'm in Haven, I'll have less in my inventory, so I'll feel less inclined to help beggers. I've given away a lot from just being asked :/

Bad habit of mine.

But really. Lets say you want to buy ce to craft. Yo buy the ce. You don't have enough, so you go clockworking for more cr for more ce. You die or go too far down, digging into your ce. Problem. :/

But if you had a Storage container, you could store away your crafting ce, so when you go clockworking and end up failing, you can't dig into your ce because it's stashed away. :D Problem solved.

Likewise you can't give away materials that aren't there, upgrade the wrong items which are also not there, and spend ce which is, whaddaya know, not there...

It's just as good as mailing it to yourself, except organised and less likely to fail, because you can only access it from a certain area. :D

Sat, 12/03/2011 - 06:50
#10
Effrul's picture
Effrul
nrrrrgghhh

Sorry idiots, you're just going to have to learn self-control! Do you frequently go hungry because you eat all your food on the way home from shopping? Isn't it a pain when you want something expensive, but can't afford it because you automatically spend all your wages on the first shiny object you see? Are you for $*£@ing real? Just stop spending your money dammit! It is not hard.

Sat, 12/03/2011 - 06:56
#11
Rabytherabbit
@Psychodestroyer THAT is why

@Psychodestroyer THAT is why we needa bank. Ive had to block like 10 people cuz they were annoying me and asking for ce.

Sat, 12/03/2011 - 15:00
#12
Psychodestroyer's picture
Psychodestroyer
@Effrul

^_- ?

Was that really necessary? Are you against the general idea or something? If you are, then just say so. Don't have to rage at people because they don't work on the same way you do. I have my own reasons for operating the way I do, even if it can be a little annoying for myself, of all people.

Seriously, I have my reasons. Now, if you are against this being implemented, state 'what' and 'why'. That is all.

Sat, 12/03/2011 - 19:24
#13
Creig's picture
Creig
guild houses

guild houses should have some sort of customization

Sat, 12/03/2011 - 19:31
#14
Psychodestroyer's picture
Psychodestroyer
@Creig

Search guildhall customization and you'll have 6 pages of results. This thread isn't about guilds, the OP merely said a Bank would help him manage the finances for his guild, not actually be a part of it.

Sat, 12/03/2011 - 19:48
#15
Creig's picture
Creig
Guilds should be more of a

Guilds should be more of a communtiy and yes banks would be amazing for just sharing wealth and mats but the banks and building up a large deposit in said bank should have an outcome that isnt just passed form one guildy to another but yet can be shared by the whole guild so if we did have a collective bank deposit the crowns should be able to be spent for a guild wide item or service or what say you. guild are quite disjointed with only being a few people with a similar tag, the closest thing to unify a guild is lockdown. so if I may restate my original clause, to defend my guild house customization post is viable on this thread, is that to have banks guild need to have more unifying factors may it be guild house customization, guild parties guild wars (lockdown I know ) or something to make guilds more unified and also makeing banks themselves would unify a guild but there needs to be more.

Wed, 12/07/2011 - 13:19
#16
Insanejesterking's picture
Insanejesterking
@Psychodestroyer and @Creig

Thx for your responses and interesting ideas.
Creig, I agree with you completely. The guildhalls are much too drab, and guilds themselves deserve some interesting and
exclusive content to make them unique. as of yet, the only way for a guild to stand out among the rest is to either
A) be amazing at guild lockdown matches (which is the only guild exclusive battle feature...)
B)be a teir-3 only guild (which is pompous, snubbish and exclusivist...what about the poor newbies?)
or
C)Become a collective guild (which is EXTREMELY DIFFICULT WITHOUT A BANKING SYSTEM!)

Psychodestroyer, thank you for defending my point against Effrul. Just like Madadder, he wants to downplay a good idea
while not putting forth any good reasons on why it should not happen. Just as you stated above, it is difficult to keep hold
of crowns and energy, because of unexpected cercumstances.
If we had a system to stash away what we want to save, this would not happen.
Take look at WOW's banking system. It is almost flawless, conributing to the game without creating a gold farm for those who would abuse it.
Banks should only be accesible by one knight per account, and not allow that knight to share funds between different accounts.
Boom. I just solved Juances concern.
I want the bank to be a tool to help you manage your supplies. be they your own personal supplies, or your guilds.
To this end, i have decided to vote for TWO TYPES of banks to be implemented.
One of these would be for the average players of spiral knights. each knight gets one bank account, and nobody else can access it.
The other type would be for guilds. Only the guildmembers would be able to access it. It would function as a
community honeypot, if you will, and guildmembers could put a certain number of crowns in the bank to unlock extra guild features,
or things with which to customize their guildhalls,
thus solving many problems at once:

1)Guildhall's being too plain
2)Guilds not having enough standout features
3)Guilds not functionang like a community as they should
And
4) personal crown, energy, and item management

If any of you agree with my ideas, i urge you to see this as a call to action.
forward this link to the ADMINS, other threads, talk about it on spiral knights,
do anything and everything to get these ideas noticed.
If not, these ideas will never be implemented to spiral knights,
and this thread will go to the thread graveyard and die for naught.
I can only do so much by myself. i need your help.

Wed, 12/07/2011 - 14:25
#17
Titanator
Cool

Great idea. also the money could be used for guild pvp battles.

Wed, 12/07/2011 - 15:16
#18
Psychodestroyer's picture
Psychodestroyer
@Insanejesterking

No problem :)

Fri, 12/09/2011 - 17:18
#19
Insanejesterking's picture
Insanejesterking
HeeHeeHeeeee!!

HEHEHEHEH.......
Hahahahahahahaaaahahaha
HAHAHAAAAA!!!
heeheeehee..
heh...
..........
..........
Sorry about that. im prone to random
fits of insanity. (hence my name)
but hey. you know what they say right? the line between insanity and genius is exeedingly thin ;)

Fri, 12/09/2011 - 18:08
#20
Psychodestroyer's picture
Psychodestroyer
No.

No, I didn't know that.

I'm just prone to be weird, somewhat contrary to MY name.

Fri, 12/09/2011 - 18:11
#21
Softhead's picture
Softhead
You guys don't understand true Insanity...

I don't get you guys...

Fri, 12/09/2011 - 18:14
#22
Psychodestroyer's picture
Psychodestroyer
Don't have to.

Takes one insane guy to know another insane guy, hence your confusion ><

Wed, 12/14/2011 - 19:35
#23
Insanejesterking's picture
Insanejesterking
Admins

I really hope some admins read this post and
suggest my ideas to the OOO development
teams. I truly think my ideas would improve the
spiral knights experiance for everyone.

Fri, 12/16/2011 - 08:31
#24
Eisnayk
yeah no kidding.

this would really be awsome I can not tell you how many times I have sold a mat or item only to find out 3 days later one of my guildmates or even myself needed it for something and now I am at the AH looking for siad item I sold.

I would love to have a guild shared bank to throw things into.
I would also love to have a personal bank to store mats and things I need for a recipe so I do not accedentally sell them.

A GM better respond to this they keep responding to messages on general I almost feel like we should just start reposting our sugestions in general forum chat instead of here.

Fri, 12/16/2011 - 14:17
#25
Rubyeclipse's picture
Rubyeclipse
Just because they don't

Just because they don't respond doesn't mean they aren't reading or listening. There are a lot of suggestions made here each day, and I think it would be a bit unfair to think they can spend time posting on every single thread - especially when they're already working on future updates to the main game!

Thu, 12/22/2011 - 22:04
#26
Insanejesterking's picture
Insanejesterking
Re: Rubyeclipse

You are very right, Rubyeclipse.
The Admins are a busy bunch. However, I feel
(And most of you agree) that these ideas
would make a lot of people very happy, and
might even bring some people that have had
a falling-out with spiral knights back to the fold,
because the contents of my suggestions could
create a much sought after deeper level if gaming
to the world of spiral knights. I think that should at
least merit a glance or two from one of the Admins.
And as stated above, i know how busy they are.
That is why i am being patient and eagerly awaiting a response.

Fri, 12/23/2011 - 00:36
#27
Tyranitex
Admin up in hur

Can an admin please take a look at this. I would love a place to store unused cr ce and items (mats and tokens especially oh my god)
Just take a look and post something saying you'll discuss this with the designers please.

Fri, 12/23/2011 - 08:58
#28
Effrul's picture
Effrul
>>Was that really necessary?

>>Was that really necessary? Are you against the general idea or something? If you are, then just say so. Don't have to rage at people because they don't work on the same way you do. I have my own reasons for operating the way I do, even if it can be a little annoying for myself, of all people. Seriously, I have my reasons. Now, if you are against this being implemented, state 'what' and 'why'. That is all.

Alright! I'm against this being implemented because it's completely unnecessary. You don't have a limit on your inventory or wallet, so it's not needed for storage. Item categories in your inventory are collapsible, so it's not particularly necessary for organisation. It certainly doesn't benefit the developers, because it helps them when people are as pathologically incapable of saving as you lot seem to be - it encourages people to spend real money on CE because they've rinsed all their Cr on crap they don't need and didn't really mean to buy.

But largely it's because the argument for it is total bunk. You keep spending your Cr on stuff you don't need when you were meant to be saving for something? My point stands: learn some self-control. If you don't want to spend all your money, stop spending all your money! That's why my initial response held such vehemence - I honestly have a hard time believing that anybody capable of functioning independently in a society that charges money for things would have difficulty applying these very basic skills to other areas.

We have banks IRL because it's impractical and even dangerous to carry all our assets around with us, which is not the case in SK. IRL banks offer interest as an incentive to use their services, which would unarguably demolish SK's already shaky economy. IRL banks' business model works by investing their customers' money to generate their own revenue, which has no purpose in SK.

Item storage, I have no particular problem with. But there is no good reason to implement storage for Cr or CE.

Fri, 12/23/2011 - 14:02
#29
Psychodestroyer's picture
Psychodestroyer
......

Uh, why do you really seem to be hating this thread?

I get your point and all, but really, you seemed far past ticked. Is people really having no-self control THAT irritating to you?

To me, you sound like you're hating this. Sorry if you're not, it just came around that way.

/sneaks hand into my cookie jar.

...You didn't see ANYTHING.

Well, loadouts weren't particularly needed. And if Autolock wasn't there, noobs would die more and have t use more energy to rez, but they put it in there.

JK was too hard and OOO nerfed him, although it was still possible to solo him in 2-3*, but quite difficult. If they left him how he was, people would probably spend more ce reving to take him down. But OOO did that.

Arsenal stations were originally put in Clockwork terminals (later put into almost all stages), and THOSE were HARDLY necessary, cuz you can just open your inventory and change stuff.

I won't waste your time telling youe people are all different Effrul (Crud. Just did :/) You may hate this idea, but there are others who have their reasons for wanting to do stuff. including the ones you don't like. (I just HAD to say that :/)

Some people are too generous, or maybe are complete spendthrifts. Or maybe some people like to keep their inventory tidy to prevent mistakes, like how loadouts were made.

I've heard of plenty of accounts of players who've tried to upgrade their gear, only to upgrade the wrong one.

Of course, it could be easily avoided by clicking carefully, but so can everything that had a confirmation box added to it.

Being against this, I can understand. Being absolutely steadfast in this not happening, Also ok. Hating on it, I rather you not.

Personally, I can't see any GOOD reason to have this either. It'd just be a nice feature to have for players who want it.

Actually, that reminds me of something. Guilds need new things, right? How about make a locker room section where guildmembers have a locker for this thing? So only guildmembers have access to a personal storage unit.

Maybe make it a buyable feature for the guild. Pay Xce to add a locker room. What say you guys?

Sat, 12/24/2011 - 01:08
#30
Insanejesterking's picture
Insanejesterking
@Effrul

So...let me get this straight.
You are so vehemently opposed to the idea of
banks in SK helping people manage thier items
because YOU think that they are 'unnescessary'?
Thats like telling people to cut the grass in their
front yards with a pair of scissors, because YOU think
lawnmowers are 'unnescessary'. Thats rather selfish of you.
Lets look at another example: According to you, I have
to do long devision by hand, because you deem calculators
'unnescessary'. Could i do it by hand? sure i could. but doing it with a
calculator is so much easier. Lets look at any kind of tool mankind
has ever made. where most of them even 'necessary'? not really.
but they where created anyway, because they made life
so much easier. So it is with banks in SK.
Lets move on to you yourself, Effrul. Wether you mean to or not,
your words are coming of
as arrogent, pompous, and condescending. While i do value your input, i am growing tired of your holier-than-thou attitude. It almost seems as if you want to insult everyone who thinks
that banks would be a good idea. While i value and take into account your arguments,
i will not stand for you insulting the people here who merely wish for a tool that would make the SK experiance more in-depth and fun. That is unnaceptable. So my final word is this: Effrul, stop being a Troll, or get the f*@$ out of my thread.

Sun, 12/25/2011 - 13:58
#31
Effrul's picture
Effrul
Oh man

"Almost"? I do want to insult people who think banks are a good idea for this game, because it's an asinine idea! Also, disagreeing with someone isn't actually the same thing as trolling - it's why we have different words for those things! Also, you have no possible method of preventing me from voicing my opinion on your horrible idea, making your Internet Badass attitude as hilarious as it is ineffectual (read: utterly)!

What I am doing is, in fact, nothing like telling people that lawnmowers and calculators are unnecessary affectations. What I am doing is saying SK has absolutely no need for banks because they are a functionless addition to extant game mechanics. Lawnmowers are useful because trimming your lawn with scissors would take nine thousand years. Calculators are useful because doing maths in your head is not always tenable or something that people have a natural aptitude for. Similarly, Psychodestroyer, loadouts and Arsenal Stations are useful because they allow for, respectively, rapid access to favoured equips (which is super handy for PvP and players who tailor gear for particular runs) and adjusting equipment for individual levels (which you were previously limited to doing at Terminals). Implementing banks in SK, on the other hand, is not useful, because it'd be addressing a storage problem that simply does not exist. We don't need the ability to store stuff. We have no set limit on what we can carry. I'm not sure how much clearer I can make that.

If you can't keep your money under control it's nobody's fault but your own - it's not as if your paying rent or bills or taxes in crowns, you have complete, complete control over your outgoings. And, as I said, it benefits the developers for players to spank all their in-game cash on stuff, because it encourages them to spend real money.

Again, as I said, I'm not necessarily against item storage as an aid to organisation, though I do think that the nature of the game's strata means that not being able to access it the same way you'd access an Arsenal Station would make it totally, totally useless - in effect, making any sort of useful item storage little more than an inventory submenu. But crown and CE management is not a problem to be solved by additional game mechanics. It's a problem you have to sort out for yourself.

If you can convincingly explain how the ability to put stuff in storage would make the game in any way more "in-depth" or fun I will mail you a shiny button.

Sun, 12/25/2011 - 15:15
#32
Psychodestroyer's picture
Psychodestroyer
Still

Ignoring the fact that you ignored my request for no raging...

By your logic, arsenal stations are still therefore pretty useless, because in clockwork terminals, its a simple-er task to just click the HUD shortcut, instead of walking over to the box and activating it.

Arsenal stations aside...

Like I already said, it's not particularly needed.

Ah ykno what, I'll just stop. Arguing like this makes my head hurt. :/

Whatever. Effrul, you need to calm down. Irritating it may be that other people don't think so importantly about self management like you do, talking like you do is just going to work people up further.

Insanejesterking, same goes to you. If neither of you calm down, this will be less about the topic and more about you having a fight.

Thu, 12/29/2011 - 19:47
#33
Dexorr's picture
Dexorr
Banks for guildhall improvement

Here's and idea, what if the guild bank contained donations from its members,then the overall funds could be used to buy improvements for the guildhall, like maybe a pvp area, or just some things to do when you run out of mist energy. Maybe something like the advanced training area, with the little robots, but harder. And maybe you would be able to buy different types of things to fight. This way the guild members would be motivated to donate to the guild bank because it would get them things they actually want. Fun things. Maybe you could even make crowns while you're at it.

Fri, 12/30/2011 - 22:03
#34
Insanejesterking's picture
Insanejesterking
Great ideas dexorr! They

Great ideas dexorr! They would be an amazing addition to SK. Well thought out! On a side note, I wrote a Fan-fiction story, and i will soon upload it. it is my first attempt, so constructive criticism is welcome. I had trouble deciding on a name, so i went with something simple: 'The Arena'. if you like fan-fiction, please check it out.
Psychodestroyer, you are right. I lost my cool for a second there. i will take your advice into account.

Sat, 12/31/2011 - 04:11
#35
Gpyro's picture
Gpyro
Dont be a bully!

@Effrul This is a game with FAKE money which has no real world value. People are more likey to spend more FAKE game money than they would with real money. Also dont be hating on people because what goes around comes around.
A bank would be good for depositing money for new people / recpies. They would also make you think you have less money than you really have.That you will feel less likely to spend your money on things you dont need. So having a bank would teach people to spend smart.So why are you against it? BTW profanity is very rude. A bank is a very good idea.

Sat, 12/31/2011 - 14:14
#36
Aemicus's picture
Aemicus
Allright, I can see a few

Allright, I can see a few things going on here.

Insanejester, you seem a little opposed to people saying what they think without a reason, and you need to understand that they may NOT have a reason for it, it may just seem to be unnecessary to them in ways they can't explain.

Effron, you seem to be raging uncontrollably, begging for attention, and trolling. I don't know why, but you seem to get sick pleasure from seeing other people lose their cool because of something you said.

In fact, ironically, the only sane person in this argument has the word "Psycho" in their name, although InsaneJester has apparently calmed down.

So, to conclude this post, and show why it is necessary, the way to fix this is:
1) Let people post their opinions without attacking them, instead, ask politely why they posted it, and if they have examples.
2) Ignore Effrul completely, as I am now doing. Do not respond to his posts, brush off his insults, and do not even acknowledge that he exists here. If he starts spamming, as I am sure he will (unless he read this post), then report him.
3) Listen to Psycho. He seems to have a level head.

Thanks to anyone who read through all of this, and a cookie to those who actually follow my advice.

Sat, 12/31/2011 - 14:40
#37
Imperialstriker's picture
Imperialstriker
Agreed with Aemicus

Best way to counter a troll is to ignore them. They are fueled by the will to cause a flame war, but ignoring them tends to make them either move on, or go drastic. And if its the latter, there's always the report button.

As for this idea, not a bad one. It's a way to control... The urge to spend (or in my case, to give to people. :-) ) and provides a level of organization that is altogether nice.

Sat, 12/31/2011 - 15:21
#38
Insanejesterking's picture
Insanejesterking
I see.

All well and good.
@Aemicus, i suppose you are correct. I dislike it when people decide to down ideas just because they dont line up with thier own beliefs,
but i am willing and able to tolerate that. However, when people decide to troll on something with no apparent reason, it really irks me.
I am done feeding the fire, so lets get back on topic. Dexorr's ideas sound really great to my ears. what do you all think of them?

Sat, 12/31/2011 - 16:35
#39
Korakc's picture
Korakc
I like this, you have my vote

I like this, you have my vote :)

Sat, 12/31/2011 - 16:44
#40
Aemicus's picture
Aemicus
I really like Dexters idea,

I really like Dexters idea, but a bank sounds too organized for Spiral Knights. Remember, this is the sight of a crash. There is a reason there aren't any stores, just an Auction House and merchants.
I think it would be better if the knights had lockers to store stuff in their guild halls, and, for Dexorr's idea, a place to make donations to the guild that could then be used to improve the guild hall.

Sat, 12/31/2011 - 17:09
#41
Juances's picture
Juances
We have an auction house, a

We have an auction house, a bank isnt crazy considering that. Could be run by strangers, hinting that it existed long ago before the crash, but was closed because of the lack of 'clients'.

How about when you store something on your safeguard or whatever will it be, it looses heat. Pointless, yes, but will give you something to do.
Or what if the things get a special 'vintage' status, increasing it's sell price against NPCs and gains a rusted/spiderwebs aura or gets more brown colored (dust) if you leave them long enough.

A crappy visual effect, but at least i can say it does something instead of adding more infinite-storage-space to our infinite-inventory-knights.

Sat, 12/31/2011 - 21:17
#42
Imperialstriker's picture
Imperialstriker
The Vintage...

The Vintage Idea reminds me of Team Fortress 2 oddly enough. :P

But Juances's ideas are nice. +1'd

Sat, 12/31/2011 - 22:02
#43
The-Rawrcake's picture
The-Rawrcake
+1,000,000 to this idea I

+1,000,000 to this idea

I want to store my mass of excess mats in a safe area for the future when the planet is destroyed and the only mats left are the ones that we have. And who's gonna be sellin mats makin a ton of profit? This guy. That's who.

Sun, 01/01/2012 - 19:06
#44
Psychodestroyer's picture
Psychodestroyer
@Aemicus

O.o

"3) Listen to Psycho. He seems to have a level head."

/Looks at sentence.

/Looks at own name.

/Looks back at sentence.

/Looks at 'Psycho' in the sentence.

/Reads the sentence again.

HOW IS THIS POSSIBLE!?

Oh btw, I still like this idea.

Sun, 01/01/2012 - 20:58
#45
Aemicus's picture
Aemicus
^ @Psycho

"Whatever. Effrul, you need to calm down. Irritating it may be that other people don't think so importantly about self management like you do, talking like you do is just going to work people up further.

Insanejesterking, same goes to you. If neither of you calm down, this will be less about the topic and more about you having a fight."

That's why I told them to listen to you.

Sun, 01/01/2012 - 21:11
#46
Psychodestroyer's picture
Psychodestroyer
/eyeroll

I know that, I was just joking around with the 'level head' part.

'Psycho' is 'level headed'=NOT POSSIBLE

Sorry I wasn't clearer, joking around and actually making sense was never my strong point. ><

Mon, 01/02/2012 - 00:19
#47
Aemicus's picture
Aemicus
Well, it is just a little

Well, it is just a little hard to tell humor over text. :D

Tue, 01/03/2012 - 19:54
#48
Insanejesterking's picture
Insanejesterking
...

.....Bump.

Sat, 01/07/2012 - 22:09
#49
Insanejesterking's picture
Insanejesterking
updated ideas

So.... I have updated my arguments to match the suggestions from all of your respective responses.
As of yet, here are my new and improved ideas:

1. A storage system for CE, CR, and Mats that you can activate via energy. (kind of like the trinket and weapon upgrades)

2. a guild upgrade system ( junk with which to customize guildhall, extra guild features, maybe a mini arena system) these would be aquired via a guild deposit box or something, where all guildmembers could donate funds to buy said upgrades when a certain number of CE was put into it.

3. I think it would be cool to have a 1-on-1 arena system. just you, and your enemy in a medium sized arena. or at least a team deathmatch system, where you focus on slaying your enemies and not on capturing bases.

Thats all for now. post some replies. i am eager to hear your respective points of view.

Tue, 03/27/2012 - 00:56
#50
The-Fresh-Maker's picture
The-Fresh-Maker
I like it...

...because:
1. It could be CONVENIENTLY set up on Guildhalls, especially where the blocked exit is(west, I think <--).
2. The (whole)Guild may save up for their Guild and maybe if there were Guild Decor to be applied, they can save for it. A guild upgrade system ( junk with which to customize guildhall, extra guild features, maybe a mini arena system) these would be aquired via a guild deposit box or something, where all guildmembers could donate funds to buy said upgrades when a certain number of CE was put into it? Totally! What
3. The mini-arena, like King Krogmo's, but smaller? Yeah, I agree. 1-on-1? What if we were to divide the competition through Tier Levels?
3.5: Yeah, it'd be cool... If you'd ever play Ragnarok: War of Emperium(Guild Wars), I wish it'd be like that, but we already have Lockdown Guild Fight, sooooo, Peace!
4. What else? I'd be happy if I were friends with you.

So, I totally support your game plan. *lets out a profound hand to shake*

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