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How long can YOU last against an infinite army of constructs?

14 replies [Last post]
Fri, 06/12/2015 - 22:17
Quintinius-Vergnix's picture
Quintinius-Vergnix

Fight an army of 35,000 constructs made of assorted Retrodes, Scuttlebots, and Lumbers in a gigantic irregularly shaped arena somewhere in the Clockworks, with no status effects (Clockwork Tunnels). About half of the army is made of Scuttlebots. Your Knight spawns in the center of the arena, 8750 constructs spawn in the upper left corner, 8750 constructs spawn in the upper right corner, 8750 constructs spawn in the lower left corner, and 8750 constructs spawn in the lower right corner.

You get the Blue Gene supercomputer and the world's best internet connection to play SK on, so lag isn't an issue.

Pick any weapons/shields/armors/helms/Battle Sprites from your arsenal. All of the gear you chose is now heat level 10, and your Battle Sprite is level 100.

If your loadout if composed of mostly 1* and 2* items, use Tier 1 constructs.

If your loadout is composed of mostly 2* and 3* items, use Tier 2 constructs.

If your loadout is composed of mostly 4* and 5* items, use Tier 3 constructs.

Myself: I kill 50-75 constructs (possibly lower) with a Plated Firefly Sentinel Helm, Ash Tail Coat, Leviathan Blade, Valiance, Aegis, and a Seraphnyx with Deconstructor IV (High).

All of the constructs have infinite line of sight and aggro.

Fri, 06/12/2015 - 22:29
#1
Red-Galaxy's picture
Red-Galaxy
as long as i drink an

as long as i drink an infinite amount of coffee I should be fine.

MIXMASTER FTW!

Fri, 06/12/2015 - 22:57
#2
Quintinius-Vergnix's picture
Quintinius-Vergnix
Polluting space with FTL teacups since 1987.

Edited OP.

Fri, 06/12/2015 - 23:13
#3
Fehzor's picture
Fehzor

You could probably cheese this pretty hard with shivermist buster, since the biggest problem would be getting surrounded and not being able to push your way out.

Fri, 06/12/2015 - 23:14
#4
Fehzor's picture
Fehzor

You could probably cheese this pretty hard with shivermist buster, since the biggest problem would be getting surrounded and not being able to push your way out.

EDIT: My finger jittered and the site forced me to post twice.

Sat, 06/13/2015 - 04:21
#5
Start-End's picture
Start-End

Divine avenger switching cuz only one monster family. It's doable if I had patience for the 3+ hours battle.

Sat, 06/13/2015 - 04:31
#6
Bopp's picture
Bopp
depends on layout

It depends on the layout of the room. Can you kite them so that they don't surround you? Is the room so irregularly shaped that there are obstacles that they have to go around?

If you can maneuver to release Combuster charges (or Voltedge, Divine Avenger, Nitronome, ...), then there is no reason for them ever to touch you. And then it's just a question of human stamina, hunger, excretion, etc.

In other words, if the entire battle were like the first level of Ghosts in the Machine --- a vast deconstruction zone, filled with 35,000 constructs --- then I see no reason why the knight would lose.

Sat, 06/13/2015 - 06:09
#7
Mtax-Forum's picture
Mtax-Forum

I die in few seconds, because my supercomputer and best internet connection don't help fact that OOO has bad servers that can't handle such dungeon.

Sat, 06/13/2015 - 07:11
#8
Holy-Nightmare's picture
Holy-Nightmare
.......

Volcanic plate set with highest possible UVs for Elemental and Normal Defense as well as Max Shock UVs (for the mecha knights)
Grey Owlite Shield with highest possible UVs for Elemental and Normal Defense

Voltaic Tempest with VH CTR and VH vs construct UVs
Stagger Storm with VH CTR and VH vs construct UVs
Ash of Agni with VH CTR and VH vs construct UVs
Arcana with VH ASI and VH vs construct UVs

Stun then shock then burn

Arcana for backup and forcing mecha knights to shield (while statused)

As the enemies clump up the shock will strike more often racking up high spread damage, stun will keep them all at a manageable speed while fire is just for stragglers and extra damage.

Sat, 06/13/2015 - 10:01
#9
Dreathuxy's picture
Dreathuxy
I will survive.

Slug slug slug slug slug tortoguns slug slug slug slug slug tortoguns slug slug slug slug slug chaos slug tortoguns slug slug slug slug chaos slug slug slug Shadowsun slug slug slug tortoguns slug slug slug.

Sat, 06/13/2015 - 10:52
#10
Hexzyle's picture
Hexzyle

Holy-Nightmare didn't read the OP.
There's no mecha knights.

Sat, 06/13/2015 - 11:30
#11
Fangel's picture
Fangel
Err.

Probably until the end. I love constructs and all that, and I have well over a thousand sparks should I lose my ER.
Probably would use a mixture of black kat cowl + arcane salamander, seraphynx with elemental harness w/MSI med, then my hammer and arcana as weapons with grey owlite as my shield.

I'm able to hold my own against constructs for the most part. Without gun/rocket puppies it will be a breeze.

Sat, 06/13/2015 - 14:33
#12
Hero-Of-Cheese's picture
Hero-Of-Cheese
cheese is dead

Not long enough.

Sat, 06/13/2015 - 16:45
#13
Gwenyvier's picture
Gwenyvier
.1 second as that many mobs

.1 second as that many mobs on a single map is going to crash the server.

~Gwen

Sat, 06/13/2015 - 18:29
#14
Holy-Nightmare's picture
Holy-Nightmare
@ Hex

No mecha knights? then the only thing that changes is removing the shock UVs

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