This is a way i have come up with to prevent spawn camping in lockdown. For those who dont know, spawn camping is when a knight or group of knights sit at the opposing teams base, and wait for them to come out, then kill them, they may also spam pulsar or mist bombs at the base as well. It is used to farm damage or rack up TONS of points during a match. A skill enough team can use this to become an instant win. This is a BIG problem because 1: I personally believe it is rude to do this, 2: It is extremely unfair to the team you are camping, 3: It can be extremely frustrating for the team you are camping, and 4: I think it is a cheap way to farm damage/krogmo coins and shouldn't be allowed. This can be fixed in numerous ways.
1: I think there should be a shock/stun/poison haze in front of a team spawn base which would only affect members of the opposing team (like reds in front of a white base, whites in front of a red base).
2: Maybe a movable roarmulus twins laser/shock themed rocket puppy that will detect members of the opposing team that are WAY to close to the base, and shoot at them. Would have a limited range as to not reach the point closest to the team's base, but would still have a good enough range to allow the team who is being camped some advantage..
3: This is the one i think should have been added initially. A "report team" option. When doing this option it would send a report for all members of the team you report, for the reason you put down (You are allowed to put an exception on specific players so they arent reported). I think if the reason is valid enough (such as something like spawn camping), that entire team will receive 0 points on the leaderboard, and will be banned from PvP for 31 days. If a knight is reported for the same issue multiple times, they can be temp or perma banned from Spiral Knights as well.
Not getting camped in the first place.
Going recon.
Using your own pulsars and mist bombs. My team was camped once, but a guy went guardian and made a safe zone for us right outside of spawn, and it helped us push out.