We know that many players complain about Lockdown lobbies, some things being more unfair than others. I'm not going to try to solve complaining here, but instead, suggest an alternative to just removing things:
Add a new lobby for each PvP minigame that has a modified value to it.
What do I mean by modified value? Well, values would change a few items in the minigame to shake up the meta. Some modified values could include:
- LOCKDOWN
- Auto-Target is permanently disabled
- Trinket slots are disabled
- Costumes are enabled
- Battle Sprites are enabled
- Dash is disabled
- Shield bash is enabled
- Unique Variants are disabled
- Gear is provided per class
- Team sizes are increased
- Instant respawn (more like 3 second respawn)
- More or less point requirements
- More or less time on the game timer
- Certain classes disabled
- All classes disabled - use your own shield!
- All players have all slots unlocked
- Players can access their arsenal in the locker room
- Dash is enabled
- Number of hits to kill a player is increased
- Instant respawn (more like 3 second respawn)
- More or less time on the game timer
- Give players a 1-hit shield - you can protect yourself against one hit per life
- Shield key drops a non-damaging status bomb. Statuses are dropped like other power-ups
- Larger teams and/or more players.
- Smaller teams, more players. There can be 8 2-player teams!
These are all potential ideas. More or less could be in an official release, however these are options that would change the game.
BLAST NETWORK
These are all potential ideas. More or less could be in an official release, however these are options that would change the game.
If I queue for a PvP minigame, would I be thrown into one of these lobbies without knowing?
No. All daily lobbies are on a separate queuing system. You will not be put into a daily lobby without choosing to.
Is there only one lobby a day, or is there one per PvP minigame?
I would recommend a single daily lobby. If you only play Lockdown or you only play Blast Network, then daily lobbies may not be for you. This also keeps each community (no matter how dead Blast Network is) not split up by having a "lockdown variant" or a "blast network variant. However, depending on player feedback, I'm sure Three Rings could add one of each.
I just want to play my PvP games. Why should I even play daily lobbies?
Daily lobbies give higher rewards for an equal entry cost. You will gain 2 krogmo coins by default per game, whether or not you win or lose, and if you do win you will obtain 4. If you haven't been on the winning team for 3 games, you are given a consolation prize, which you can use to play any Krogmo Coliseum game of your choice without the admission fee. This timer resets after you either win a game or receive your prize. These prizes are unbound.
In addition, King Krogmo only requires ten energy to be bribed. He will also have a larger selection of items to give away when bribed and depending on what tier you are (if applicable). Unique rewards can include: themed bomber armor costumes to match every bombhead, special and unbound event materials (obsidian materials, kat tribe fetishes, fiendish glyphs/fiendish ID pass), a "krogmo prize box" which contains costumes and accessories in a purple/yellow theme like the boxes Sullivan stands upon, UV tickets, crown bonus, and rarities.
That's just about everything. Is there anything else that should be covered? Any ideas for more "values" we can make be a daily variant? If they sound neat I'll add them to my list in italics with your forum name on it.
This sounds like a really good idea fangel. My only question is, what is the point of playing regular pvp versus this new set up that you have? Because the way i see it, i would rather we just remove regular pvp for this new and improved pvp. Also, if there is a pojnt to playing regular pvp, shouldn't the cost values be dropped for regular pvp so that people still attend the game? Because paying only 10 energy to bribe kromo sounds way more cost effective to me then paying 25 energy at regular pvp.