The idea is simple, To make it so the knockback that is done from swords to a monster will make that monster act as a sort of projectile when the monster comes in contact with a wall or another monster. For example, the leviathan blade. When the leviathan blade charge its charge attack and knockback the target, that target when it comes in contact with a wall after being knockback will take damage. If that monster comes in contact with another monster after being knockback, the monster that was knockback and the monster the knock back monster comes in contact with will take damage. This rule will affect players the same way unless the player uses shield.
I made it so that this knockback damage effect is only from swords to make it more balanced since guns are already a bit more over powered then swords. If this was applied to guns, then guns like the pulsar would really become too over powered in my opinion.
What do you guy think.
So like this, basically?
I think it'd be a good ability to add to a new weapon, say, a Heavy Piercing Sword, but I don't think anything needs to be added to our current weapons because they're already pretty good.