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Sawblade Launcher (New handgun)

5 replies [Last post]
Sat, 08/15/2015 - 20:42
Falminar's picture
Falminar

2* - Saw Blaster
3* - Sawblade Cannon
4* - Spinslicer
5* - Sonichopper
5* - Split Slicer
5* - Stone Disc Launcher

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It would have a 2 shot clip, firing sawblade-like projectiles.

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Saw Blaster - Piercing damage.

Sawblade Cannon - Piercing damage. Can pierce through one enemy. (Can't hit the same enemy twice with one shot)

Spinslicer - Piercing damage. Can pierce through one enemy. (Can't hit the same enemy twice with one shot)

Sonichopper - Piercing damage. Can pierce through two enemies. (Can't hit the same enemy twice with one shot)

Split Slicer - Normal damage. Shots explode into several smaller pieces on hit, which land nearby for a chance of damaging nearby enemies. (Can't pierce enemies)

Stone Disc Launcher - Normal damage. Fair chance of causing moderate stun. (Can't pierce enemies)

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Art:

Saw Blaster - Will be done later

Sawblade Cannon - Will be done later

Spinslicer - Will be done later

Sonichopper - Will be done later

Split Slicer - Will be done later

Stone Disc Launcher - Will be done later

Sun, 08/16/2015 - 04:35
#1
Holy-Nightmare's picture
Holy-Nightmare
This could be

This could be interesting.......

I would think it would have slow travelling bullets but much much faster ones on the charge. For the sake of the game I think the line should start out normal and end with a pierce or normal branchoff. Mostly because pierce weak enemies dodge bullets.

Sun, 08/16/2015 - 08:12
#2
Falminar's picture
Falminar
So, what about....

Making the main line be normal, then make the Split Slicer piercing (but keep the stone disc launcher normal)?

And what about making the Stone Disc Launcher elemental? Or should it stay normal?

Sun, 08/16/2015 - 08:40
#3
Holy-Nightmare's picture
Holy-Nightmare
hmmm

Could make elemental.... would still be effective against jellies but a Pure normal one could inflict heavy damage to gremlin crowds. If it is a slow gun then pierce would be a bad choice for it since it can't really catch beast or fiend that easy.... which is why we don't have pierce Pulsars or Catalyzers because those gun mechanics just don't work well for those enemies.

If the charge is made to work like a slow magnus that has more hits but lower damage it could be amazing... something like a flying cutter charge attack...

Normal and elemental would fit fine

Sun, 08/16/2015 - 09:33
#4
Falminar's picture
Falminar
@Holy

Normal and elemental would fit fine

Wait, do you mean a normal damage option and an elemental damage option, or a split normal/elemental version?

Sun, 08/16/2015 - 12:19
#5
Holy-Nightmare's picture
Holy-Nightmare
....

Pure damage

2 types of guns

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