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A small fix for Wolvers/Gremlin Menders + Suggestion for Broken Achievements (Forge Achievements)

5 replies [Last post]
Sun, 08/16/2015 - 09:26
Quepo's picture
Quepo

Just a few small ideas to polish the game nicely...

1) My first one is to prevent wolvers from being able to burrow through force fields.

2) Restrict Gremlin Menders to only revive one other gremlin and one other gremlin only.

Now for the broken achievements. First of all, I do have these achievements on steam however I know how it has been a frustrating and reoccurring issue for some players, and I believe I have two different simple solutions...

"Walk it off" - Revive a downed member with your only spark of life, while on a single pip of health yourself.

"Minor Miner" - Obtain a single mineral
"Moderate Miner" - Obtain 100 minerals
"Major Miner" - Obtain 500 minerals
"Marvelous Miner" - Obtain 2,500 minerals
"Master Miner" - Obtain 10,000 minerals

OR

Completely change the mineral achievements into forge achievements.

"Facile Forger" - Use a single crystal to forge an item
"Fine Forger" - Use 100 crystals to forge items
"Favourable Forger" - Use 500 crystals to forge items
"Fabulous Forger" - Use 2,500 crystals to forge items
"Fantastic Forger" - Use 10,000 crystals to forge items

Thanks

Sun, 08/16/2015 - 09:50
#1
Falminar's picture
Falminar
+1 for the achievements

Change all those achievements and add the forging achievements.

Wolvers/menders don't really bother me.

Sun, 08/16/2015 - 10:04
#2
Hexzyle's picture
Hexzyle

Restrict Gremlin Menders to only revive one other gremlin and one other gremlin only.

They're already like this.

Wed, 08/19/2015 - 14:05
#3
Quepo's picture
Quepo

@Hexzyle

They're not like that; I tested this earlier today in an arena. Two menders healed each other twice.

Thu, 08/20/2015 - 10:08
#4
Fangel's picture
Fangel
Eh

When menders are revived they are reset, so they can thus revive another mender again after they've been revived.

If you're saying to remove that capability, then sure.

As for the others, "Walk it off" achievement should simply be revive another with your last spark of life if anything. Sadly, if I even wanted that new achievement it would take me forever and a day to actually blow through all these sparks of life.
I can see an achievement being more like "Giving's greater than receiving!", and have it be something like "Revive your teammates 25 times with sparks of life". Would see people wanting to revive each other more often at the very least.

Forging achievements could simply be added in. Mineral ones can remain legacy.

Mon, 08/24/2015 - 04:10
#5
Quepo's picture
Quepo

@Fangel

In my opinion, it was quite an easy achievement to obtain in the first place (If you always played with others of course). You could however just create a new knight and use a spark of life there.

I actually prefer your idea to mine about the "Giving's greater than receiving!" achievement. I believe that it would help encourage new players to play together.

I think it would be a nice idea for Three Rings to update the achievements so they are relevant to the game that it has become today. That's all.

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