Nitronome
Remove all knockback and make its explosion look less violent.
The reason nitronome is shunned by many is because of how obnoxious it is. What does obnoxious mean? Dark brier barrage is, when used against neutral enemies, the same as nitronome but without any knockback or eye crushing visuals. This change would also make the item considerably more noob and child friendly.. instead of learning to master knockback in parties right off the bat (which gunners and sword have much less of), bombers are immediately only a net positive for the party.
Irontech Destroyer
Becomes a buffed version of current nitronome- keeps its current damage and stun, but gains all of nitronome's other properties.
A good number of people love the current nitronome and would object to it being removed from the game. To add incentive to using this now more dangerous variant to nitronome, it should keep its current good offensive stats.
Big Angry Bomb
Improved damage, stronger stun and weak fire!
It's currently hard to place, obnoxious towards everyone around it and generally regarded as being trash. What it does do well however, is push enemies away from the knight and keep them there. If the weapon is to ever see use while staying true to its fans, it will have to do what it does but much better because lets face it, it kind of sucks. Stronger stun keeps them there longer while stronger damage and fire make it more worthwhile in general.
Heavy deconstructor
Branches later and goes to 5*, Grants MSI: high while it is out, no knockback, same bomb radius and stats in general.
Less damage, faster move speed. That's what makes current nitronome better than current irontech destroyer.. heavy deconstructor could keep this balance but to a more balanced extent- without radius or as much damage, it becomes a worse choice in general for everything except mobility which it excels at. A patch like this would not break the item offensively, but would definitely make the item highly desirable.
Alternatively, it could just become elemental nitronome. You know, if this is too extreme.
Nitronome's change would definitely make it party friendly,but the knockback seems to be a very prominent positive in single player
I don't really object to Iron tech Destroyer's revisions,as long as it takes longer.
What I suggest for Big Angry Bomb is to keep the long loading time,give it better stun and radius,and make the blast transparent.I think the biggest problem w/ nitronome is the animation,though its frequent blasts(knockback) are a problem.Lowered frequency,transperent blasts,and increased radius would greatly help it.
MSI?I suggest that it's anti construct attribute is amplified by giving it elemental pure damage and keeping the construct bonus,all while reducing the detonation time.