Lets face it, freeze is a bad status for the most part, offensively speaking that is. The only time that freeze provides any damage is during the weapon attack and when the ice thaws of it's own accord and unlike poison or stun it doesn't stay when your attack the monster. If you break the freeze you get no benefit.
I would propose that freeze against monsters deal light damage when it is broken, not to the extent that happens when the thaw timer goes off but enough that you get an extra tick of damage. If anything I would make the early thaw deal about the same damage as a single weak shock tick.
So.... what would this really change?
Glacius would stay the most defensive of the brandish family BUT you could still pull off more damage than before.
The Hail driver would become devastatingly powerful since the charge would deal and break it's own freeze dropping off a burst of chip damage ticks.
Permafroster would be pulled up from the bottom of the pulsar family.
Winter Grave would make the best immobile enemy killing magnus.
Shivermist would be bumped up to a damage support bomb.
Freeze would also make a great status for Maskeraith users since breaking frozen targets would deal 2 ticks of damage (attack plus early thaw damage).
"Glacius would stay the most defensive of the brandish family BUT you could still pull off more damage than before."
Yeah, this would be nice.
"The Hail driver would become devastatingly powerful since the charge would deal and break it's own freeze dropping off a burst of chip damage ticks."
I personally think Hail Driver is already overpowered to a very big extent, so making it more powerful legitimately scares me, however, Storm Driver already does this because it can re-proc itself on charge shots, so I don't see the problem with giving Hail Driver this opportunity.
"Permafroster would be pulled up from the bottom of the pulsar family"
Yeah, okay, sure. This is actually kind of needed considering how Permafroster isn't too great against the families weak to Shadow (a weapon in a new damage-type isn't good just because it was good in another damage type, OOO's >:T)
"Winter Grave would make the best immobile enemy killing magnus."
It already is. And this is just making an already extremely powerful weapon into a supreme overlord of damage.
"Shivermist would be bumped up to a damage support bomb."
Not really, but it'd be nice to have the tiny bit of extra damage.
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What, no love for Chilling Duelist? It lives off of breaking its own ice-- think of the beginners too! Overall, +1.