I've been thinking,and I thought of putting this up.You know how sheilds and helmets and armor give you defence,and swords,handguns,bombs,might give you better attack?Well I want a stats list to show how much Defence and attack you will do or take.The rule is how much the attack meter is,then divide it by 2.5 to get the exact damage.(Charge attack is 1.5)
Defence Example- Current Defence:36.Divide by 2.5 to get 14.4,and it will round to 14.(OOO Can determine how much damage 14 would do)
Attack Example- Current Attack-61.Divide by 2.5 to get 24.4,and once again,it will round to 24 damage.So every attack you do will be 24 damage.
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I was also thinking about this.I speed stat.It determines how fast you can run.The more blunt you get,the slower you are.Most equipment will raise speed.The speed stat is how much MPH you run.If your stunned,you do the same stun speed that OOO currently has.
I was just thinking about these.I hope in the future,they'll be put in SK.
the problem is that depending on the tier your weapon does different amounts of damage a 5* weapon in T1 does less damage than in T2 or T3 same principle with armor