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Final Flourish, Fearless Rigadoon, Furious Flamberge, or Barbarous Thorn Blade?

23 replies [Last post]
Thu, 09/24/2015 - 15:24
Falminar's picture
Falminar

Going with BTB

Thu, 09/24/2015 - 15:56
#1
Holy-Nightmare's picture
Holy-Nightmare
.....

I would vote Grim repeater, most shadow weak enemies aren't that fast and the autogun style of attack can take advantage of this.

Thu, 09/24/2015 - 16:22
#2
Dibsville's picture
Dibsville

My personal vote is to Umbra Driver but I'm extremely biased towards it. Like Holy-Nightmare said, most Shadow-weak enemies aren't that fast, so similarly to abusing an Autogun's style of attack, you can freely abuse an Alchemer's style of attack, but Alchemers have those extra neutral mobility options that Autoguns lack if you happen to need them. At this point it's whether you want more offense or more safety, and I prefer the latter. Not to say that Grim Repeater is not safe, but Umbra just has those extra options.

On the note of Phantamos, it's really hard to compare to Umbra or Grim Repeater; its defensive usefulness is marred by Umbra, and its offensive usefulness is easily surpassed by both Umbra and Grim Repeater. But it looks hella cool and good looks is always something to think about, you know?

Thu, 09/24/2015 - 16:47
#3
Bopp's picture
Bopp
Arsenal

This thread belongs in Arsenal forum, not New Recruits.

Grim Repeater has outstanding bursts of damage, that leave you exposed while you are firing them. And you have to be fairly close to the target, to land many hits.

Umbra Driver's charge and regular shots are both quite strong, but not like Grim's charges. It allows more mobility than Grim Repeater's charge.

Phantamos is a blaster. The knockback is a little interesting and sometimes useful. But otherwise the gun is very boring and the damage is nothing special.

I'm not sure why you're ignoring Winter Grave, Sentenza/Obsidian, Permafroster, etc.

Fri, 09/25/2015 - 12:49
#4
Falminar's picture
Falminar
Alright

From your replies so far, I think I'll get Umbra.

But, before I go do that - Is Winter Grave any good?

Fri, 09/25/2015 - 13:11
#5
Dibsville's picture
Dibsville

Winter Grave is fantastic, but I'm also biased towards it. Honestly, I'm not compelled to make a statement for it other than that it is a great gun and worth investing in, but if you're looking in to a single Shadow gun then it probably shouldn't be your first choice. It's more of a niche gun to complement your current loadouts and fill holes they may have, rather than being your main go-to weapon, although it does spectacularly on its own and can very well be your main weapon if you wanted it to be, you just might find better use out of an Umbra Driver, Grim Repeater, or Sentenza/Carbine more quickly than you would with a Winter Grave.

Fri, 09/25/2015 - 13:31
#6
Bopp's picture
Bopp
magnuses

Along with alchemers and autoguns, magnuses have really strong charge attacks. They are really amazing. So, yes, Winter Grave is good. That said, there are two drawbacks:

A. The charge attacks knock enemies back in a weird way. Ideally you shoot the enemy in its front. Positioning yourself to do this slows you down a bit. All magnuses (including Iron Slug and Callahan) have this defect.

B. Winter Grave's freeze frequently stops the knockback of the charge attack and hence prevents full damage. (Skepticraven and Dibsville are going to yell at me for bringing this up.) The effect is lessened somewhat if you're shooting at distant targets. And it still does a pretty good amount of damage. And of course freeze lets you set up another shot easily. But I find crowds of monsters much easier to one-shot-kill with Iron Slug or Callahan.

You should try every style of weapon in Spiral Knights, just for the fun of it. So make sure you have an alchemer, an autogun, and a magnus. And you should have weapons of various damage types, to help you kill enemies in all situations. Plan your Umbra, Grim, or Winter accordingly.

Fri, 09/25/2015 - 14:11
#7
Falminar's picture
Falminar

I already have a VP, and plan on getting a Storm Driver soon.

I have no Magnus or Blaster.

Fri, 09/25/2015 - 15:00
#8
Dibsville's picture
Dibsville

So you want a Blaster/Magnus because you already have an Autogun and an Alchemer, or did you mean something else by that? You can get the same weapon type in multiple elements and nothing will be holding you back... Acheron is not less useful just because you have Combuster, the same as Umbra or Grim Repeater are not less useful just because you already have VP and (are making) Storm. Umbra and Grim Repeater are fantastic choices as a standard Shadow gun. Winter Grave is a great choice if you plan to use it as a type of primary weapon, although you might find more use out of Umbra or Grim if you were using them as a secondary weapon. Phantamos is just kind of there to look cool. Permafroster is niche, and Sentenza/Carbine are just a preference. Yes, experiencing different weapons is very fun and a good way to see what you truly want from a weapon, but you should look at the weapon for its purpose on its own rather than comparing it to other weapons. In essence, compare Grim Repeater, Umbra Driver, and Winter Grave to each other, but don't compare them to Volcanic Pepperbox, Storm Driver, or Callahan.

Fri, 09/25/2015 - 15:03
#9
Bopp's picture
Bopp
Magnus

I already have a VP, and plan on getting a Storm Driver soon. I have no Magnus or Blaster.

Volcanic Pepperbox is fine. Storm Driver is one of my favorite guns.

For your magnus you might consider Callahan, since you don't have a piercing gun yet. But frankly Iron Slug charges can tear through crowds of almost any type of monster. This is one of the few instances in which I might recommend the normal damage version of the gun.

Blasters are very easy. The knockback is pleasant and occasionally useful. The damage is okay but nothing special. But ultimately they're very boring, even on the charge attacks. Get one sometime, but don't get more than one.

Fri, 09/25/2015 - 15:14
#10
Falminar's picture
Falminar
Alright, thanks

I'll get Umbra.

Fri, 09/25/2015 - 15:17
#11
Falminar's picture
Falminar
I'm a collector - I want EVERYTHING

Get one sometime, but don't get more than one.

Nu *gets every Blaster*

-----

Anyways, thanks...

Which Flourish is best?

Fri, 09/25/2015 - 15:33
#12
Dibsville's picture
Dibsville
Personal opinion on this.

If you're going purely PvE and not PvP, then Fearless Rigadoon and Furious Flamberge are already out. If someone can legitimately make an argument saying that Furious Flamberge has any use whatsoever besides when you want to do reduced damage for a certain purpose (setting up certain parts of a speedrun), or trying to do a slime/construct area with just piercing weapons, please go ahead. Furious Flamberge is absolute garbage, just going to put that out there.

Fearless Rigadoon rarely procs unless you use the charge attack, but the charge is very unsafe and not the selling point of the weapon. You can get it if you want something interesting but it's really not comparable in usefulness to Barbarous Thorn Blade or Final Flourish.

So really, your choices are between Final Flourish and Barbarous Thorn Blade. Personally, I like Barbarous Thorn Blade better because its charge is an forward-AoE attack that can do quite a bit of single-target damage, as well as having nice crowd control (although it has quite a bit of charge up, I could compare it to something like doing a Divine Avenger charge). The AoE makes it useful against enemies such as Trojans or Maulos, or enemies in large groups.

On the other hand, Final Flourish's charge, although pretty unsafe in most cases, is devastatingly strong, but only if all three hits connect. If only two hits connect, the damage is comparable to BTB's charge, and if only one connects (rarely unless you hit the first attack and go past the enemy so you miss the second two), it's much weaker than BTB. It's quite inconsistent and it's not something you're going to fall back on often.

The catch here is that honestly, both BTB's and FF's charge attacks are very rarely used and both are quite inconsistent in their own ways, so in choosing between them, simply ask yourself whether or not during those rare occasions where you might want to do a charge, would you rather have raw damage or an AoE? As a side note, BTB's charge is great at defensive play and making space (such as if you get swarmed or cornered), while FF's charge is great at offensive play and wall-breaking to make space to move around.

And if you honestly just think that you'll never really use the charges (valid option), go for whichever looks nicer. c;

Also, although less important, Flourish lines are significantly easier to find good UVs for than the Snarble Barb line is. If you don't care for UVs regardless then this point has no value.

Fri, 09/25/2015 - 17:46
#13
Bopp's picture
Bopp
obligatory

I have a sword guide that compares swords in detail. See the section on piercing swords.

Also, this thread belongs in Arsenal (again).

Sat, 09/26/2015 - 06:46
#14
Skepticraven's picture
Skepticraven
↓

"B. Winter Grave's freeze frequently stops the knockback of the charge attack and hence prevents full damage. (Skepticraven and Dibsville are going to yell at me for bringing this up.) "

Yup. Callahan/Iron Slug are better for close range, where they can continually be pushed back and damaged by the charge. WG's freeze makes it pretty awesome for sniping (as there is one additional hit when the projectile itself dies). I find that if you're skilled enough with either of them, the quantity of damage will 1-shot most monsters with both.

While you can get 5-6 hits from a slug/callahan, it is still fairly common to only get 4. WG I can only manage a max of 5 hits. Monsters usually die somewhere between 2-4 hits depending on the party size/difficulty.

I'll also note that on monsters that the projectile doesn't pierce, a point blank attack deals 3 hits. This makes Slug/Callahan fairly good for taking out trojans.

Sat, 09/26/2015 - 07:37
#15
Bopp's picture
Bopp
to clarify

there is one additional hit when the projectile itself dies

To clarify, this applies to all three magnus versions, right? I haven't noticed any difference among them.

I find that if you're skilled enough with either of them, the quantity of damage will 1-shot most monsters with both.

I'm willing to accept that I'm not perfectly skilled with them, but consider my typical use case: There is a crowd of monsters, roughly as wide as the magnus charge range. I want to send a charge through the crowd, killing as many targets as possible.

* The monsters at the back of the crowd will feel only the end of the projectile. In your view, WG is roughly as good as IS/Callahan for these monsters?

* The monsters at the front of the crowd will feel the entire trajectory of the projectile (with proper knockback). They are your "close range" case, so IS/Callahan is better for these?

So do you agree with me that for this use case, IS/Callahan is better than WG? And is this not the typical use case for you?

Sat, 09/26/2015 - 08:40
#16
Skepticraven's picture
Skepticraven
↓

@Bopp

Almost.

"To clarify, this applies to all three magnus versions, right? I haven't noticed any difference among them."

Correct.

"* The monsters at the back of the crowd will feel only the end of the projectile. In your view, WG is roughly as good as IS/Callahan for these monsters?"

WG is better in this case, unless the monster is against a wall. This is because at the end of range, Slug/Callahan will push the monster out of range for the "end of projectile" hit. WG will likely freeze and deal the extra damage from the "end of projectile" damage.

"* The monsters at the front of the crowd will feel the entire trajectory of the projectile (with proper knockback). They are your "close range" case, so IS/Callahan is better for these?"

Correct.

Specifically with slimes, WG is my preferred pick. Gremlins it is about 50-50 since freezing the shielded thwackers is useful, but knockers get up close too fast. Constructs it depends on which ones are present. Retrodes I prefer WG while scuttlebots are a clear IS. Wolvers IS has the advantage, but WG is still very useful. If you're only getting one, go for the IS. If you're making 2, id suggest WG and Callahan.

Sat, 09/26/2015 - 11:55
#17
Falminar's picture
Falminar
Please keep it on topic.

This is a "what flourish is best" thread, not a "what magnus is best" thread.

Sat, 09/26/2015 - 12:35
#18
Bopp's picture
Bopp
it just was

It was a thread about magnuses for much of posts 4-9. You can't expect us to drop the topic, just because you changed the title.

Sat, 09/26/2015 - 14:22
#19
Falminar's picture
Falminar
Actually it was a thread about Shadow guns.

It was never a topic about Magnuses. About Shadow guns (which involved the Winter Grave), but not just Magnuses.

Sat, 09/26/2015 - 14:52
#20
Bopp's picture
Bopp
the thread is about whatever it turns out to be about

When you make a thread, you control the content of the first post. But the thread belongs to the community, and the community may take it in a direction that you didn't intend. This is also happens in conversations in real life. You should not be surprised or upset.

Anyway, have you read the advice that you've received about flourishes? Do you have any response?

Sat, 09/26/2015 - 15:08
#21
Dibsville's picture
Dibsville

Me and Bopp both gave you a response on Flourishes, I explained how I prefer BTB although I find FF to be just as useful, and I consider Furious Flamberge and Fearless Rigadoon obsolete. Bopp explains in his sword guide that he believes FF and BTB are equal, and FR and FuFl are less useful than FF/BTB. We both listed some pros and cons, so what more is there to be had on this discussion unless you want some clarification or would like a third/fourth opinion on the matter?

Sat, 09/26/2015 - 15:22
#22
Falminar's picture
Falminar

would like a third/fourth opinion on the matter

Waiting for one more response, if I don't get one for too long, I'll just graveyard and go with BTB.

Sat, 09/26/2015 - 17:30
#23
Traevelliath's picture
Traevelliath

Get either a Final Flourish or Barbarous Thorn Blade. Flamberge and Rigadoon are both rather meh and gimmicky. Only consider them if you're trying to be really hipster.

Doesn't really matter if you get either FF or BTB. You'll get used to whatever you end up with, so go for whichever you think has the most style points. I personally prefer the crisper look of the FF along with its fancy streak. The BTB only gets its streak on high graphics and just looks a bit too... evil for my tastes.

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