Specifically, winmillion's first hit + charge, and all of dread venom striker and wild hunting blade's hits including those on the charge, most of which already force you to walk a little. I could also see leviathan blade and cold iron vanquisher getting this changed for their first hit, as well as possibly fang of vog on all 3 of its normal hits.
This change would allow the swords mentioned to function much more safely on the hits mentioned, and give players a better reason to use them; in particular, winmillion would be able to trigger switches with its projectile without slowing you down massively and dread venom striker/wild hunting blade would become much more maneuverable as opposed to absurdly dangerous. Leviathan and CIV are imbalanced with their status dealing counter parts, and could be improved to become much more flexible than the brandishes, which have much higher amounts of damage due to their dual typing. Similarly, fang of vog's hits are rather underwhelming when instead it could be a more flexible variant of combuster. The fact that it attacks slower and destroys the knight on its charge is balance enough.
I think the second swing of the Troika blades (not the SS lines) should launch your knight forward a bit making it a mid ranged attack. And the charge attack should land and drag the player forward a bit dealing light damage to things in the blade path. You know since it is "a mountainous blade"....