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Community Lockdown Guide

46 replies [Last post]
Sun, 09/27/2015 - 20:22
Ariave's picture
Ariave

Community Lockdown Guide

There's been a few guides here and there for lockdown but they usually don't dive below the surface of the fundamentals sometimes due to the inability to communicate ideas clearly through words ( usually in video format when the person commentating says, "go like squidoosh and then swoosh and then floohwwahhhhkakakakakaaaaa-- $*#% that guy with the polar/w.e" ) but mostly due to the amount of time someone's got to cover all the topics.

If we get the community to go in depth on lockdown then we'd have a pretty cool guide for both beginners to get to know a bit about the theory side of things so they can get better quicker, which would hopefully grow the lockdown community and veterans that have gaps in some parts ( like double switching / recon / guardianing ). Everything will also be tidily in one place so we won't have to go searching through the graveyard with all of them undeads.

Disclaimer : By posting, you agree that your content on this thread will be free and reusable. Other people will have permission to use whatever information here for their own guide ( if they wanna turn something into video format for example )

Footwork

-Jukes
-Dodging
-Dashing
-Common attack patterns

Aiming/Mental Game

-Prediction
-Bias ( towards certain actions )
-Forced mistakes
-Whiffs
-Lead shooting
-Attacking through latency
-Auto Target ( I hate the topic in general but it has to be covered )

Weapon/Shield Mechanics

-Weapon switching
-Attack cancelling
-Input queuing
-Weapon synergy
-Individual weapon analysis
-Shield/boost efficiency

Classes

-Striker
-Guardian
-Recon

Winning

Capping
Holding
Defending
Camping

Also : Feel free to share what you know in the comments, doesn't need to be full fledged guides, they could even be questions or other subtopics, every little bit helps !

Thanks to Van-Winkle for the basis of this topic and giving permission for me to take over! visit his thread here: http://forums.spiralknights.com/en/node/111679

Sun, 10/04/2015 - 21:00
#1
Ariave's picture
Ariave
Footwork

Jukes

For any class, you can easily juke another player by initially walking in one direction, and then as the player starts to dash towards you, simply turna round and go the opposite direction. This works because players will usually try to chase you down by pinpointing you across a map, meaning they will run diagonally to where you are going, not where you are in order to catch you. That gives room for error, and by simply turning and going the other way, you can waste their boost. This movement is especially evident in recons and gunners, so if you are chasing them, you should pretend to be a normal striker and go for where they are headed, but then once you see them getting close to where you are, turn and follow them because they will change their direction.
Ariav

Dodging

Dodging is extremely hard to do without a good connection or being at the bottom of the map, however it is definitely possible. Dodging works much like juking, and relies quite heavily on your ability to be unpredictable and move in odd patterns. A common movement is to move in a circle. This is usually most obvious whilst players stand on capture points. Generally, moving in a circle pattern and then reversing it randomly will work in evading a general attack by an opponent, however it does fail against players who use auto target as the computer will track you down and changing direction doesn't really work. This is not an altogether effective tactic, and only works close to 20% of the time in evading a hit, especially if the capture point is higher in the map, however, it can be worth doing.
Ariav

Dashing

Common attack patterns

The typical dash into a cap and swing your granfaust for mass damage does work, but you can also try this: Striker boost in, swing your granfaust once and hold it as though charging, wait a second and then swing again. Most players will get hit, bounce out and turn back to try and kill you, but you will get them with that second swing too, which usually can kill most players.
Ariav

Sun, 09/27/2015 - 21:06
#2
Ariave's picture
Ariave
Aiming/Mental Game

Prediction

Bias

Forced mistakes

Whiffs

Lead shooting

Attacking through latency

Auto Target

Sun, 09/27/2015 - 20:57
#3
Ariave's picture
Ariave
Weapon/Shield Mechanics

Weapon switching

Attack cancelling

Input queuing

Weapon synergy

Individual weapon analysis

Shield/boost efficiency

Mon, 09/28/2015 - 06:11
#4
Ariave's picture
Ariave
Classes

Recon

1. Be unpredictable in your movements. Easier said than done. Especially since you have to come out of cloak at some point to attack. Once a striker sees you once, they know you have to be somewhere within that little patch of area when they rush.
Deleted-knight / Salt-shaker

Faking isn't hard to do as a recon. The basis of your movements should go like this: Walk unhidden in one direction. Then, hold your recon shield up, and continue walking for half a second so that the recon cloak will properly activate. Finally, turn the other direction and you should have succesfully faked the striker who is chasing you. Watch some of passunder's videos on youtube (damon180), he does this quite alot as a recon, and it works well.
Ariav

2. People always check corners. I'm not talking about a corner in the middle of the map, but I'm mostly talking about areas around cap points. I've tried this tactic before, and I've been consistently shot down by people placing random bullets in my general area, because a corner is usually quite obvious. I suggest backing off, staying out of range until you have your dash. Then either dash in and hit them, or hit them and dash out (depending on how low their health is, always try to stay safe if they have enough health to survive your swing).
Ariav

3. Do a hit and run type of strategy. (Obvious, as this is a general for everything, but keep it in your head that you can always take your time to kill someone, and it's better if you can do it on a capture point)
Salt-shaker / Ariav

4. Use a deathmark only if they already know you are there, or it's a team fight. One exception, guardians. If a guardian has his shield up and you have the element of surprise, don't bother. Just deathmark them from the start.
Deleted-Knight / Salt-shaker / Ariav

5. Whilst fighting another recon, sit on a capture point towards the side. They usually dash in and try to swing at something on the point, and if you are inconspicuous enough, they will miss you and reveal their position, making an easy kill for you. That, or keep it to a gun fight. (EVERY RECON NEEDS A GUN)
Ariav

Striker

Guardian

Tue, 09/29/2015 - 23:38
#5
Ariave's picture
Ariave
Winning

Capping

A strong capping game begins by players fighting ON the points. If you want to win, have the top damage and have fun, bring the fight onto the capture points, so that while you are fighting, you can still gain a point.
Ariav

There are varying tactics when it comes to capturing points, such as back-capping, tag capping, running circuits and point chasing.

Firstly, the capture point closest to you gives you more points then those further away from you. So, if you want to deny the other team points, hold their closest capture point. If you want to gain the majority of points quickly (especially at the start), capture and hold the first point closest to your base. The middle capture points have the least priority, so don't focus on fighting over the middle. If you hold the right points, your team can win. Most players think that having the most points on the board means they win, but it is mostly important to hold the correct points, and you can win. Okay, back to the tactics.
Ariav

Back-capping:
This works best when the other team is camping your base and hoarding over your closest point. DO NOT FODDER. It is always better to work your way around, switch to recon if you need to, and head over to their base point on the other side of the map. If you capture their point, they usually will run around to where you are and this will allow your team to break free. Back-capping is also effective in stopping the opposition from gaining points faster.
Ariav

Tag-capping:
Working in a team of two or more can completely change the game around. Tag-capping works by firstly taking back the point and making it neutral, and then splitting up the team and breaking off to capture other points. With this tactic, you can completely swap the board around and re-take all the points within half a minute. You do not have to completely capture the point to be an effective capper, making points neutral can often be key in winning the match.
Ariav

Point-chasing:
If you are low on health, or cannot kill the opposition alone, (such as fighting a team of 3 or fighting those insane guardian gunners), simply shadow them by 10-20 seconds and take back each point they take whilst avoiding confrontation. This works best in stopping the players who capture points for a living, as it effectively removes the hard work they put in.
Ariav

Running circuits:
Simple, run around the map in a circle and avoid the middle, taking every important point along the way. This is extremely fun, and you can usually pick off the lower players for your damage as the stronger players tend to stick to the bigger fights or camping bases.
Ariav

Holding

Defending

Camping

Sun, 10/04/2015 - 21:01
#6
Ariave's picture
Ariave
Editor Notes

9/28/15 Edited Classes - Recon section
9/29/15 Edited Footwork section
9/30/15 Edited Winning - Capture section
9/30/15 Edited some minor mistakes
10/5/15 Edited Dodging section

Mon, 09/28/2015 - 10:53
#7
Cyphereau's picture
Cyphereau

Please stop. The last thing Lockdown needs are good players.

Mon, 09/28/2015 - 11:21
#8
Sweetsundere's picture
Sweetsundere
@Cyphereau

Everyone in LD these days is terrible, it needs good players.

Mon, 09/28/2015 - 19:23
#9
Ariave's picture
Ariave
Meow.

Think what you guys want, just please refrain from pointless comments that waste both mine, yours and everyone else's time. Try to post either constructive feedback, suggestions or questions.

Thanks.

Wed, 09/30/2015 - 05:01
#10
Tempas
Question. What's the point of

Question. What's the point of writing guides on how to play lockdown when all you have to do is aim and click attack to win?

Wed, 09/30/2015 - 12:56
#11
Holy-Nightmare's picture
Holy-Nightmare
@ Tempas

Exactly, class choices are so limited, the meta is too defined, and the item balance is too broken.

Get Black Kat set, Get Arcana, Polaris, Get Acheron, Flourish, and Voltedge, get Pentas and weapon slots, turn AT on......

Then roll to get VH UVS on everything and get mad at the RNG.....

Wed, 09/30/2015 - 13:39
#12
Kneeanderthal's picture
Kneeanderthal
Not sure why people are still

Not sure why people are still arguing about LD

It is pretty well established that it is a pretty garbage minigame, and will only keep getting worse. Save your time guys :)

Wed, 09/30/2015 - 16:18
#13
Wqkipedia's picture
Wqkipedia
@Holy-Nightmare

You forgot the Gran Faust/Divine Avenger.... And trinket slots...

Wed, 09/30/2015 - 17:19
#14
Ariave's picture
Ariave
Meow.

As I previously asked, please don't post on this thread unless you have a question/suggestion or constructive feedback. Make your own thread about the validity of playing in lockdown. There are still skills that people can learn, just watch players like Digicom, Nethrom, Passunder and others who don't use typical sets but play with skill and strategy. The game doesn't have to be clouded with gran fausts, flourishes and valiances if you don't want it to be.

Thanks.

Wed, 09/30/2015 - 19:17
#15
Wqkipedia's picture
Wqkipedia
@Ariav

Okee sorry.

btw Keep this up!

Wed, 09/30/2015 - 23:04
#16
Bleyken-Forums's picture
Bleyken-Forums
@Ariav

I didnt want to post here but now that you said that some AT noobs have skill I ask you please to close this bs

Thu, 10/01/2015 - 02:39
#17
Ariave's picture
Ariave
@bleyken

If you want to further discuss your opinions on AT and skill, do so in the thread I have made here:

http://forums.spiralknights.com/en/node/112168

Sat, 10/03/2015 - 18:24
#18
Toxxicpoison
This made me better 10/10

This made me better 10/10 thanks!

Sat, 10/03/2015 - 18:26
#19
Toxxicpoison
ill be good one day

ill be good one day

Sat, 10/03/2015 - 18:27
#20
Toxxicpoison
can you make more of these

can you make more of these post so i can learn more to be the very best ?

Sat, 10/03/2015 - 18:27
#21
Toxxicpoison
i AT and i think i am a very

i AT and i think i am a very good player i kill all the bad playrss in da matches

Sat, 10/03/2015 - 18:28
#22
Toxxicpoison
they complain bout my AT but

they complain bout my AT but i just laugh at them XD

Sat, 10/03/2015 - 18:29
#23
Tempas
this bad man used AT against

this bad man used AT against me and i died. How to not die??

Sat, 10/03/2015 - 18:30
#24
Toxxicpoison
they say im at noob and rev

they say im at noob and rev noob lol XD im getting lots better thoughh

Sat, 10/03/2015 - 18:32
#25
Toxxicpoison
Alright enough with the

"I am dissatisfied with the quality of players in this game and intend to stop playing."

GM note: The above is paraphrased from the original content of this post. Please review the forum rules and regulations. Thank you!

Sat, 10/03/2015 - 18:34
#26
Sweetsundere's picture
Sweetsundere
i got question, i turned on

i got question, i turned on AT and i still get the same caps, any tips??

Sat, 10/03/2015 - 18:36
#27
Tempas
@toxxicpoisonthis man speaks

@toxxicpoison

this man speaks the truth. why else would they keep playing the game so much. must love it done to them. I mean, if i got bent over the table as much in the same place id not come back.

@sweetsu

bro, you got it all wrong. If you use AT you get more damage and since 1 cap = 5k damage then your caps increase! Hope i helped.

Sat, 10/03/2015 - 18:38
#28
Sweetsundere's picture
Sweetsundere
thanks! now i can go back to

thanks! now i can go back to lockdown and make some nice sweetheart with toxxicpoison! :)

Sun, 10/04/2015 - 20:37
#29
Ariave's picture
Ariave
Meow.

As I previously asked, please don't post on this thread unless you have a question/suggestion or constructive feedback. Make your own thread about the validity of playing in lockdown.

Thanks.

Thu, 10/08/2015 - 09:58
#30
Krakob's picture
Krakob

Maybe you should consider writing in another format, e.g. wiki pages or a steam guide.

Thu, 10/08/2015 - 14:39
#31
Ariave's picture
Ariave
Hmmm

The reason I'm doing it here is because I want feedback and additions to the guide, which I feel other mediums can't give me. Once the guide is finished, a wiki editor can transfer this into a page because I am terrible at making wiki pages.

Fri, 10/09/2015 - 09:52
#32
Krakob's picture
Krakob

Wiki formatting is easy, arguably easier than the forums. It's more extensive, but uses simpler markup so on a very basic level it's far easier as html tags are replaced by simply encasing the contents of the tag in perhaps underscores _like this_ or stars *like this*. I'm quite sure this link details the same markup as is used on the SK wiki: https://en.wikipedia.org/wiki/Help:Wiki_markup

Sun, 10/11/2015 - 12:12
#33
Darth-Aposttasis
Recon footprints...

'ello all! This is my first post with this knight, but I have had numerous other knights over the years (up to and including one that got tier 3 clearance) and have enough experience and research to add this simple point I have noticed...namely, recons aren't entirely invisible. Moving recons produce noticeable footprints which observant (and/or high graphics settings) players can notice and use to kill you. I was wondering if it was a good idea to freeze if, say, a striker dashes on screen...they'll still get recon/death marked, but at least there is little chance of them finding you (unless they manage to randomly hit you). Far from the first to notice this, but just wanted to mention it here...

Mon, 10/12/2015 - 14:05
#34
Skeptics
Note

Welcome Darth-Aposttasis,

My name is Rebel-Ex, otherwise known as "Your Majesty", I currently hold all 7 chaos emeralds in Lockdown [Spiral Knights]. On behalf of my fellow good knights of the round table, I would like for you to join our embassy as we embark on a never-ending journey into Lancelot. A tragic story engulfs this land as the great Demon Retequizzle took over with his two sons, Krakob and Holy-Nightmare, and stole my credit card. On our path we will meet with my ancestor, Digicom, whom will deliver the sacred tacos to our group in order to advance past the sacred gate guardian, Contri El-Pony.

Nontheless, I greatly admire your combat skills and fashion expertise and would be honored to have you join the team.

Sincerely,
Your mother.

Tue, 10/13/2015 - 05:00
#35
Krakob's picture
Krakob

Caitlynn makes for a very convincing guild recruiter!

Wed, 10/14/2015 - 11:24
#36
Holy-Nightmare's picture
Holy-Nightmare
lolwut

Good luck beating me

Wed, 10/14/2015 - 22:42
#37
Ariave's picture
Ariave
Thanks

Thanks for your input Darth-Aposttasis, I'll be adding this in at a later time, been a bit busy recently.

Wed, 10/21/2015 - 21:27
#38
Kneeanderthal's picture
Kneeanderthal
^ 1) I'd edit your post if I

^
1) I'd edit your post if I were you, OOO is really uptight about language since there are kiddies here and they gotta take care of them
2) Forums have cancer, barely anyone visits anymore
3) Nice taste in music (not sarcasm surprisingly)

Sat, 10/24/2015 - 02:14
#39
Kats-Is-Trash's picture
Kats-Is-Trash
For everyone here to stop the

For everyone here to stop the argue the only way to stop AA is by guns or by a Heavy wep combo so they die like a storm driver get shocked DA/GF combo=x_x or by a arcana val riftlocker phantamos if these dont work get 2 alchemers like storm and umbra and go switching that might work

Sat, 10/24/2015 - 02:14
#40
Kats-Is-Trash's picture
Kats-Is-Trash
For everyone here to stop the

For everyone here to stop the argue the only way to stop AA is by guns or by a Heavy wep combo so they die like a storm driver get shocked DA/GF combo=x_x or by a arcana val riftlocker phantamos if these dont work get 2 alchemers like storm and umbra and go switching that might work

Thu, 11/19/2015 - 11:21
#41
Corporal-Shade's picture
Corporal-Shade
I'm a Wizard

So... Generally for me Striker is consistent backstabbing with a foil.
Is that effective?

Mon, 11/23/2015 - 18:54
#42
Remet-Otf
What you guys need to do is

What you guys need to do is quite simple. When you play striker judge the angle of the sun and compare it to the way your banana is cushioned against your window, 35 degrees to the west facing your golf ball. When you do this then you can move your mouse and click one button to attack. If you're really good you'll succeed on hitting them the first time, but if you're garbage, then just delete your account and play something a little more simplistic.

Mon, 11/23/2015 - 18:58
#43
Remet-Otf
http://store.steampowered.com

http://store.steampowered.com/app/363970/ I think that's a good game for most of you guys. Once you become sick, clicking 8 buttons in LD will surely be easy.

Sun, 02/21/2016 - 10:42
#44
Prominis-Alt

Here's a question: how do you use Blitz Needle in lockdown?

Edit: And not reading the date of a thread on the first page meant unintentional necro. Whops.

Sun, 02/21/2016 - 14:03
#45
Abelisk's picture
Abelisk

Prominis: press the attack key to use your blitz needle.

Sun, 02/21/2016 - 18:08
#46
Prominis-Alt

That's brilliant! I always thought it was the right mouse button. Clearly I need to touch up on my dinosaur taming skills.

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