TechPlay - A Revamped RPG

DISCLAIMER: Only 1 bound item per person. You can't have everything bound to yourself.
Kian, you need to choose which bounded weapon/item to discard.
Crazee Pi, IGN dragonfly wings can be attached to vehicles and Matik Co. ones can be used by you.
What Titanium? Wrong Planet!
Potatopia Glossary of Minerals (correct me if wrong priced)
Wood - refined to Biofuel - 3/6 CnS - used only as fuel
Bioli - refined to Biolum Capsule - 20/40 CnS - used as fuel and to project engines and seats
Tokanium - refined to Tokannia Ingot - 15/30 CnS - hard metal used for armor plating
Olieettee - refined to Olieeus Capsule - 50/100 CnS - used as the fuel or for jet engines
Blickanite - refined to Blickania Ingot - 25/50 CnS - basic ingredient for blocks
Blingite - refined to Blingian Crystal - 10/20 CnS - used for lights
Periblank - refined to Periful Crystals - 60/120 CnS - used for machines
Ignitium - refined to Ignitian Crystal - 50/100 CnS - used for heating weapons/creating fiery weapons
Twilightia - refined to Twilightium Crystal - 75/150 CnS - used for itens with holding capabilities
In that case, Kian searches and mines for 3 Tokanium, then brings to base for refining.
A Silo falls on Kian. It can be used to store minerals to use later or for selling! The Silo holds only 10 minerals.
Silo Storage: 3 Tokannia
You can upgrade it, just get Magic Rarities from enchanted items.
Each enchant level adds 5 storage to the Silo.
IGN Block ordered. Beginning assembly.
Payload will be delivered next to your base.
IGN Local/Global/Space Transmitter = 30/70/120 CnS.
Matik Co. versions are half the IGN's price.
You CAN'T make 1 walker out of 1 Tokannia Ingot!
Larry is now part of our team.
All miners (Larry, Timmy, Walker) mine the following:
- 5 Blickanite
- 2 Periblanks
- 1 Olieettee
Refined into:
- 5 Blickanium
- 2 Perifulls
- 1 Olieeus
Whoops! Silo full! 1 Blickanium is being sold.
50 CnS earned.
10 twigs.
Fabricating...
5 E- Twigs +1- 6 used
Fabricating...
3 E-Twigs +2 - 4 used
Fabricating...
2 E-Twigs +3 - 2 used
Fabricating...
1 E-Twig +4
Scrapping...
You get 2 Magic Dust.
[!!!!]There's a BEAT-UP PROSPECTOR ahead!
Just for reminder: [!!!!] = Risky Dialogue.
Base Battery Charge: [||||-}/725 Crednets/4 AM/Dome [>>] Main Shield [>>>]/Players and Allies/Terminal
Items:
1 Enchanted Twig +2
1 Enchanted Twig +3
3 Magic Dust
Mortar Shells
IGN Pilot Core
Silo [10/10]:
3 Tokannia Ingots
4 Blickania Ingots
1 Olieeus Capsules
2 Perifull Capsules
Missions:
- Beat-up Prospector: Attempt to talk to the prospector ahead!
- The Spaceport: Construct the Spaceport and build a Spaceship.
- Hands on Potions: Buy GARY Snail Medallion.
- New Corps: Discover the SneekCorp Building Services. (SneekCorp for short)
- Mining in Rimworld: Discover the Outer Rim Excavations!
- Mine, Fabricate, Recycle: Discover the Recycle Miners!
- Plain Animals: Discover Plainimals!
- Augment or Blam: Purchase ModCorp LAME Modder.
- Sneeky Beelding: Construct from a SneekCorp Blueprint!
- Need 4 Lazers: Research Coiltech!
Base Structure:
Solar Generator (connected: Heal, D-Shield, Battery)
Terminal
S&D Fabricator
Scrapper
Trading Post
Transmitter [Idle] (Legend: Name ~ Corporation/Name (Type of conversation))
Silo
Research Table [Coiltech, ETA 4]

Would a small robot count as a vehicle or do I need Matik Co. ones?
I put the block away, where it can't be used to build the space station.
I take the Tokanium and fabricate it with the Stone Dome, upgrading it to a Tokanium Dome.
I buy two Matik Co. local transmitters and scrap them both.
I talk to the Prospector.

Autosteer with that thing I was doing earlier.
:repeat until intervention
:collect twigs
:if gain (2) twigs then
:fabricate twigs
:max twigs lvl (4)
:if twigs lvl (4) then
:scrap (Enchanted Twig +4)
Oh, and can you show me my job progress?

[CabbieBot]: Current Jobs
blazecat_percival: Magic Producer (matikcompany)
QUOTA NOT MET!
Time remaining: 20 hours (10 turns)
crazee_pi: None
vana_destroyer: None
matikclocker: None
kian_slime_master: None

Matik, you should put stuff like the link to the terminal, players, and fabrication records in the OP.
I look into the "New Monster - Free!" option under Munstar Incorporated in the terminal.

:normal actions -
::gather potatoes
:::repeat until combat is active or merchant/shop arrives
:when in combat -
::O-BRT Standard Attack
::O-BRT Melee
:::always second attack for each battle
::::not used other than that
::run away
:::when low on health (1-2)
:when merchant/shop available -
::locate movement boosting items
:::purchase if 150% money necessary owned
::::only purchase if permanent
::locate weapons
:::purchase if 150% money necessary owned
::::if requirements for weapons and movement boosting items are both met, purchase movement items first

Programming Kian's Autosteer.
:research randomtech //Researches any Tech
:if event = Range 5 "story" //Story Event [!!!!!]
::end
:else
::if event = Range 5 "base under attack" //Base Under Attack [!!!!!]
:initiate fight
:while in combat
::Strike
::Strike
::Powastrike //Powastrike = 3 Strikes in a row, double damage
::say Regen!
:::when HP = Critical!
::retreat
:::when HP = 1
So, Kian will research tech until he posts/story event.
At "Base Under Attack" events he initiates a defense battle.
In battles, he does a Strike combo and retreats when HP is 1.
If he reaches critical state, he screams "Regen!"

I discard the Laser Miner and Luminite Pickaxe by dropping them. Unbinding them.
I then pick them up. Now that there not bound omly the aligned SUHDB 2.0 is bound.
Feel free to salvage my 2 miners if you didnt expect that.
After that. I look for 15 Tokanium ingots to make into a smalll walker that can climb any surface.

After that. I look for 15 Tokanium ingots to make into a smalll walker that can climb any surface.
I don't think you can make a walker with just Tokanium.
Plus I doubt you'd be able to get 15 in one turn. You'll probably just get 3 instead.

For the basic Walker, you need:
3 Wannabe Legs (IGN)/2 Exolegs for mechs, also from IGN
1 IGN Pilot Seat
For your current needs, you need:
4 IGN Panzbang Legs
10 IGN Blocks
5 IGN Armor Plates
1 IGN Pilot Seat
Any weapons
I won't tell you how to make Panzbang legs, but for blocks, use 2 Blickania.
We can make 2 blocks with 4 Blickania.
Also, you can steer the Walker we already have.
Discard and pickup doesn't work, so you get scrap from your laser miner and luminite pickaxe.
- 2 Celestian Crystals [3%}
- 1 Twilightium
- 1 Blickania
- 3 Tokannia
You use the Terminal, scroll to "New Monster - Free!" and click the drop down menu.
"Description: Create your own monster bodyguard! Equip him with armor, weapons and watch how he collects everything and shreds everything it comes in its way!
Shipping time: 12 hours
License: Munstar Inc."
Fabricating...
ERROR! Previous levels incomplete!
Wood>Stone>Fire>Blickanium>Tokanium
Vanaduke gathers potatoes as his Autosteer protocol is set.
8 potatoes.
Blazecat collects twigs and fabricates prior to AS Protocol.
3 twigs.
Fabricating...
CRASH! You get 2 Magic Motes.
Status: 1 stone/2 dust/4 motes/18 hours left.
According to me, you can already launch dust with Delivery Launcher to Matik Co so they will count into the quota.
I fabricate Blickanium together.
Fabricating...
2 IGN Blocks.
Next I use them for our spaceport.
Current status:
8 IGN Blocks
After building the base we will get to do more.
Matik Co. Local Transmitter ordered. Begining assembly.
Payload will be delivered to your inventory.
It still takes a turn to assemble and drop them to Potatopia.
///Risky Dialogue///
"No idea who...but they had plasmathrowers...SHOW ME YOUR TOOLS! WHO ARE YOU WORKING FOR?!"
[IGN]/[ModCorp]/[Matik Co.]/[Creep9]
HINT: Inventory. Check your Inventory.
Walker holds on Tokanium Ingot.
I fabricate the Silo with 2 Motes. (Pssst. Diminishing returns start after 3 rarities have been used)
Fabricating...
Silo now holds 20 items!
Walker, Larry, Timmy and Kian mine.
They bring:
- 3 Blickanite
- 2 Bioli
- 1 Tokanium
Base Battery Charge: [|||--}/725 Crednets/6 AM/Dome [>>] Main Shield [>>>]
Items:
1 Enchanted Twig +1
1 Enchanted Twig +2
1 Enchanted Twig +3
3 Magic Dust
2 Magic Motes
Mortar Shells
IGN Pilot Core
ModCorp "Plasmathrower" Modification
8 Potatoes
Silo [17/20]:
7 Tokannia Ingots
4 Blickania Ingots
1 Olieeus Capsule
2 Perifull Capsules
1 Twilightium Crystal
2 Biolum Capsules
Missions:
- Beat-up Prospector: Who are you working for? Choose from IGN, ModCorp, Creep9 and Matik Co.
- The Spaceport: Construct the Spaceport and build a Spaceship.
- Hands on Potions: Buy GARY Snail Medallion.
- New Corps: Discover the SneekCorp Building Services. (SneekCorp for short)
- Mining in Rimworld: Discover the Outer Rim Excavations!
- Mine, Fabricate, Recycle: Discover the Recycle Miners!
- Plain Animals: Discover Plainimals!
- Augment or Blam: Purchase ModCorp LAME Modder.
- Sneeky Beelding: Construct from a SneekCorp Blueprint!
- Need 4 Lazers: Research Coiltech!
Base Structure:
Solar Generator (connected: Heal, D-Shield, Battery)
Terminal
S&D Fabricator
Scrapper
Trading Post
Transmitter [Idle] (Legend: Name ~ Corporation/Name (Type of conversation))
Silo
Research Table [Coiltech, ETA 3]

Matik, you forgot to answer my question about the small robot, along with me upgrading the stone dome, scrapping the transmitters, and putting the important stuff like the players and fabrication records in the OP.

Small robot...
Small robots are allies. Unfortunately they are part of R.A.P (RAP Computer Chip needed) and you need episode 2 to buy it.
Also, they can't equip IGN items, only Matik Co. ones.
Medium robots are part of Munstar Inc, so I see no problems. They can equip items like a vehicle though.
Large robots are RAP and Munstar collaborating. You can have a monster with RAP parts, or a robot with Munstar parts.
Stone Dome wasn't upgraded, because you need to finish Blickanite and Fire stages. Tokanium Dome is a maxed out Dome. You need a couple of Ignitian crystals to upgrade. Then fabricate with a handful of Blickanite and finally get some Tokanium to max it out.
I will get to transmitters, thanks for informing me.
I will do it right now.
What's your next actions?

I'll just make my own robot.
Also, I don't see why a large robot needs organic parts.
I tell the Prospector that I don't work for anybody, but Blazecat works for Matik Co.
What's the price of a Gary Snail Medallion and how to get Planimals
I wonder if I can hire a mercenary.

I work for ModCorp.
I then continue to stare at the ModCorp Plasmathrower Mod where the prospector can obviously see it and consider out loud about creating more Plasmathrowers and putting them on the walker.
Yes I'm evil.

Yes. Send the dust. Oh and if I get quotas for anything then complete em.
Then, Insert new action(s) into Clockconsole.
:If (Magic Dust) = (2)
::Then (Fabricate (Magic Dust (2)))
:If (Quota) = (Finished) then
::Turn in (Quota Item)

I look for another piece of celestian to rebuild my luminite pickaxe
(Luminite Pickaxe is my recipe. So you dont have the rights to make it really hard to make)
After that. I make a miner bodyguard equipped with a Luminite Pickaxe to mine for me until i have my 3rd and final required Celestian Ingot i need for my previously owned Luminite Pickaxe

I ask where the other 6 IGN blocks came from because last I checked we didn't have any.

How can you suddenly create a miner/guard, especially one armed with the item you made him to help create?

I think you're supposed to ask Larry for help.

@Kian
Unfortunately Celestian Crystals upon pickup power Pitat, so you must to find a way to grab it without powering Pitat. Also, Fabrication Record contains no file about Luminite Pickaxe. Worst part: S&D Fabricator is on Grade 2 and we need Celestian Crystals to upgrade to G3, and we still need a way to prevent Pitat from feeding on it. Not to say that Pitat is an enemy in disguise.
@Blaze
All Hail Ventu-wait, ALL HAIL LARRY! He can do everything!
@Vana
You have a good point.
You can't make vehicles with ingredients, but with parts. Even if he made it then it would be only an armored statue of a vehicle.
@Pi
Blickanite, IGN Basic Blocks or the blocks I fabricated with Blickanite?
Also, blueprint of spaceport updated:
8 IGN Blocks
1 IGN Pilot Core
1 White Light
1 IGN Anchor (fix)

Look at my question and you can figure that out on your own.
Bump, Hades > Larry

I ask larry for a new Luminite Pickaxe. (Dont tell me he cant do that. You CLEARLY just said he can do anything)

Not to say that Pitat is an enemy in disguise.
PITAT IS AN ENEMY IN DISGUISE *Starts shooting at Pitat*

Once I will get ready I will post.
I am going to rename GARY into Protofactory. They will sell the same items as GARY, but you need a Protonium Crystal (similiar to GARY Snail Medallion) to buy their parts.

You know what? I have a better idea.
How about we restart TechPlay, but without the complicated stuff, like corporations, tech tree and others?
I will just give an inventory and resources/weapons/items/etc. without any corporations and will have the shop rotation just like the Abnormal Cake Simulator has. And with the random shenanigans of course. But the story and lore still remains, but with Pitat being replaced with a Celestian Core (which works the same way as Pitat, only the abilities can be used by everybody) and the allies can be controlled by players. I will also increase the HP and make the missions and fights harder so you won't complete bonuses all the time.
As for the base, it will be redesigned. I will display battery charge like this: 1/5
Regarding the fabricator, you still can fabricate stuff, but without enhancing/augments/self-fabs.
As for the scrapper, you get scrap, wires and electronics instead of minerals.
The day will take 6 turns (3 day 3 night), so that one day won't take that long etc.
The Seek & Destroy Inc. Fabricator will be renamed to Unstable Fabricator.
You can have a mobile base on the walker.
You will be able to insert "chips" into the vehicles so they can have abilities.
GARY/Protofactory crap will be renamed to "Modules".
Unstable Fabricator crashes will happen less often and they will have a mostly negative effect.
I will just count votes for who wants the new TechPlay or the Old TechPlay.
New TechPlay: 0 (Restart TechPlay without complicated stuff)
Old TechPlay: 0 (Keep this game complicated)
EDIT: Matikclocker, seeing as no one responded here, says that he will restart it tomorrow if no one will post about the new TechPlay.

I'm fine with you rebooting this. I honestly feel my cat self-fab was a bit OP, so I'm fine with no more self-fabs. Harder fights is fine too.
The only problem is that I'm not sure how many people would play this.
Also, speaking of reboots, I was thinking of rebooting this with the same concept (robot has an office job at a building owned by a masked guy) but executed differently (more of a turn-based RPG with none of that instructions nonsense).

OH well, I can just graveyard this and create a new one. And because of those changes I am planning, I thiink that we will restart from prologue, Until then, see you in the new TechPlay.
Also, regarding the concern about people playing this...you can play if you want ;)
After collecting the Titanium. I make a walker and name it Titan Walker.
Yes, because clearly you can make an entire walker out of one titanium nugget.