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New weapons, good and bad

10 replies [Last post]
Tue, 10/06/2015 - 18:02
Trymal's picture
Trymal

A scythe-like weapon, deals shadow.
I shall explain more about it.

Scythe: 2*, shadow on charge only, charge is a cloud of purple shooting from blade

Dead scythe: 3*, shadow (always), slight chance of minor curse, charge is a purple scythe shooting out

Shade's scythe: 4*, same as above, better attack

Soul Striker: 5*, shadow, slight chance of causing good curse, charge is a purple mist, making dust zombies crawl out of the ground, then disappearing, purely for looks, the radious is circling you, about the radious of a bomb explosion, most likely dealing less damage.

That is the scythe. Another weapon, this one branching off the Calibur.

Hero's Blade: 3*, piercing, shoots out beam of light on charge

Ironwill Hero's Blade: 4*, same as above, better attack, shoots 3 beams of light on charge

Heavenly Hero's Blade: 5*, same as above, better attack, shoots out a close-ish range beam slice all around on charge

Please comment if you support my idea, or have any other ideas for it, as long as your comment is polite, and consists of no swearing!
Trymal

Tue, 10/06/2015 - 19:26
#1
Falminar's picture
Falminar

Are these pure damage or split? (Only Shadow/Only Piercing or both Normal-Shadow/Normal-Pierce)

How many hits in the attack combos?

Charges change too much (if I read that correctly). I wouldn't like it if my charge shot lasers, and then at 5* the laser ranges are reduced.
If I'm correct about the scythe charge, I get some sort of AoE attack on the charge, then a projectile, and then a Troika-like slam (but you can move, and probably faster, and with less damage and knockback)?

And -1 to the 2* scythe dealing normal, and shadow on the charge. How would that even be shown on the stats bar?

And what do you mean "minor explosion"? How large is it (in tiles)?

Wed, 10/07/2015 - 04:38
#2
Trymal's picture
Trymal
@VD

OK. So, then instead of it doing a lazer slice all around it shoots lots of lazers around, possibly doing less damage than the Leviathen Blade charge.
Split damage, POSSIBLY pure with the scythes.
Three hit combo for both.
The explosion reaches maybe four tiles?
Check the Charge attack for the scythe, I changed it.

Wed, 10/07/2015 - 04:54
#3
Paintool's picture
Paintool
Not to burst your bubble or

Not to burst your bubble or anything, but in case you haven't noticed, anytime OOO decides to implement a new weapon into the game, it's always been behind a low % drop rate from promo boxes. They've always been reskinned. And in the end nobody you'll ever meet will use them (because nobody has them). That is of course you're one of the rich players who can afford to buy it and toss it away.

So my point is, before you start suggesting new weapons for the game, remember what game this is and how disregarding the dev team and business that is behind them. You have to work around their laze and create reskins with slight changes.

Because that's the truth of the matter.

Wed, 10/07/2015 - 06:47
#4
Umbra-Lunatis's picture
Umbra-Lunatis
+1 to soul striker charge

+1 to soul striker charge animation.
Phantasmal charge attacks are few and far between; would love a violet horde of ghost zombies that fades after a few seconds.

@paint
This is the Suggestions forum for a reason. It doesn't necessarily have to be filled with the most practical ideas. Rather, it's the birthplace of the very beginnings of ideas.
You miss the fact that promo box weapons are meant to make the box more appealing, instead of being purely cosmetics. Plus the fact that every time Three Rings does put out a new weapon, a good portion of its playerbase cries about minute balancing issues.
Please don't put down others' ideas for the sole reason that you don't know what the main company has in store for the game.

Wed, 10/07/2015 - 11:46
#5
Fangel's picture
Fangel
Hmm.

Scythe weapon might be able to work... But instead of making it its own line, how about have it split off from the 2* spur? Could share that attack style and go up to 5* and be pure shadow damage. Doesn't shoot projectiles like winmillion does, but has a charge attack that is similar (except it fires more like an obsidian carbine's bullet, with phantom zombies crawling instead of apocrean tentacles). Would prevent the spur line from being an early trap line.

I want to say make the calibur version deal elemental damage since you're firing off beams of light, but I don't think we need another holy elemental weapon... Piercing could work if we follow the gilded griffin's color scheme. Perhaps instead of being heavenly it could be more ancient god-esk, like "a weapon forged in the fires of heaven, these blades were given to its warriors who fought back the evils of the underworld".
Instead of beams of light it could fire 3 (shiny) bullets on its charge that can inflict stun (sword attack doesn't deal the status), that fire in a triangle pattern around the player and travel very quickly but only move 4 tiles. Sword has little to no knockback on the charge, however bullets cause pretty high knockback and the charge causes very high knockdown. At 4* you only have 3 bullets, but at 5* you get 6 in a sort of star of david pattern for the bullets.

And Paintool, the suggestions forum is for creative thoughts to explore various aspects of the game. Not a good place for pessimists or those bitter with the game. If such weapons get implemented they get implemented, regardless of how they are put in. Doesn't matter, it's fun to discuss potential additions to the game, and hopefully we can spark something on the developer's side that creates a change or addition.

Wed, 10/07/2015 - 15:46
#6
Falminar's picture
Falminar
New charge isn't much better.

Once again - AoE attack, then projectile, projectile, and then basically a bomb? Stick with one type of charge, it could be very inconvenient or annoying to switch it up too much.

Tue, 10/13/2015 - 18:06
#7
Trymal's picture
Trymal
Hmm...

@VD
I have an idea. The charge does the same as the others... Except the animation is different. Instead of a scythe, it would be a zombie doing a jump attack, then disappearing. How is that?
@Fangel
No to it branching off spur, I do not think that makes much sense. A yellow sword, turning into a purple scythe?
Yes, then, to the Hero's Blade dealing elemental.

Wed, 10/14/2015 - 15:37
#8
Falminar's picture
Falminar
@Trymal

...

That's not a good reason.

See Brandish turning into Nightblade
See Autogun turning into Dark Chaingun
See anything turning into Tortodrone things
See anything turning into Apocrean things
See Blast Bomb turning into Decontructor

Lots of things branch off into things that don't make much sense. I see no reason not to make it branch off of the Spur.

Wed, 10/14/2015 - 17:01
#9
Fangel's picture
Fangel
Yup.

I was thinking it would share the attack pattern of the Spur anyways, as that would make it not just another brandish/calibur clone. It deals normal damage, so I don't see why it can't split into something else (see: antigua lines).

We're in a video game. Use video game logic rather than outwards appearances.

Thu, 10/15/2015 - 18:44
#10
Trymal's picture
Trymal
OK.

OK, then. I just don't see why...
But fine.

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