Not talking about shadow lairs or anything like that. I am talking about something that requires team play, and something that can not be soloed no matter how hard you try. I am playing another game, and they released a new dungeon. It has been like 2 months now, and there has not been a single completion to my knowledge. That hard.
Stuff from my other games:
1 person messes up, party gets wiped out (insta-death).
Areas that only protects 1 person. -Need to coordinate positions.
2 bosses that are invulnerable when together - makes the multiple players, since the only way to seperate them is to pull the aggros.
Time limits for a boss, or else you wont get any loot - makes players party up to deal enough damage.
Suggestions:
Make something like what I described.
Make uses of guns, bombs, and swords NEEDED in different situations during the fight.
I mean grinchlin mountain is basically what you're describing. It forces the player to sit around and wait in an arena and the bulk of players just suck and can't even get that far in it. But I'd love more of what you're suggesting.