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THE LIST
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Missions that should end on depth 28:
Every single danger mission should have its treasure room on D28. These are all harder than FSC and at least on par with Dreams and Nightmares. There is absolutely no reason for them to not be farmable in this way, even if once per day.
The gauntlet = at least as hard as FSC
It came from below (add a handful of boxes, not too many)
Shadowplay = harder than FSC, has a unique fight
Missions that should end on depth 27:
Breaking in the recruits
The silent legion
Alone in the dark
Terminal meltdown
As for farming in the arcade
Please put a guaranteed arena on D27 AND D28 in the arcade, at least on the non-Vanaduke gates.
Getting down there and having it end with compounds is a slap in the face, and we need something big to end off the clockworks, you know? It's so disheartening, having gates that are useless show up over and over again waiting for the one gate that has arenas to pop up.
If there is more planned in the future for the arcade then this could just be a temporary measure. I would much rather have some cool core levels that give me way more radiant fire crystals than just these few levels showing up there, but if there is going to be a 5 or 6 month or even multiple year long wait then those arenas would be pretty huge.
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BASICALLY-
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If it's on par with Dreams and Nightmares or harder than FSC, it should end on D28 so that players can farm it. The bottom line is that levels should pay out what they are worth in relative difficulty for the most part, because not having them do so makes them somewhat redundant.
Similarly some levels should end at depth 27. These levels are not as long or as hard as those ending on depth 28 but are still challenging and desirable to farm. Especially levels like the silent legion that feature unique bosses, are good contenders as mentioned above.
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LET ME MAKE IT CLEAR WHY THIS IS NEEDED
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The only level that actually pays enough in terms of fire crystals is Dreams and Nightmares, which takes roughly 5 to 10 hours per item heated and grants very little of anything other than those heat levels. And I do mean 5 to 10 hours, with over an hour of either spent waiting for cutscenes and dialogue to finish.
This alone is not so bad as Dreams and Nightmares is actually somewhat of a blessing for us; prior to its existence things were far harder.. what is bad is when you want to heat say, all of your gear. Lets say you’re heating up 20 items as a newer knight, which means that you’re going to have to take the 10 hour route (and that assumes you can even make it through Dreams and Nightmares, which in itself is unrealistic) which comes out to roughly 200 hours of heating items... which would be far less unreasonable if spread between a collection of levels rather than stacked onto this one single mission.. but it’s not and the items just keep coming after that.. want two or three of the tortofists? That’ll be 20 hours of your free time, please. How about a tortodrone shield or two? And at some point people just stop crafting things, and that, is the point at which the game dies for them.
So please. Please make this happen. I’m willing to buy boxes to support you but it would be quite nice if in return we were shown some support on things like this as well.
Heating is not hard with D&N. Just budget your time, and play solo since groups don't do well.
D&N 15 mins average is about where you want to be. That way, it'll be closer to 96 rads per hour, 5 hours per item, which isn't too bad in the long run. Just pace yourself man, play like 2 hours a day, and you'll be all done in 2 weeks, which isn't bad at all.
I would personally like to see radiants be cheaper in the supply depot, because 6k E per item is nonsense.