i know many don't understand this situation but . How the hell could the game get the idea of compound maps ? i know this a long time ago but still WTF ?
a level made to stop players going further ? seriously i really want to pierce the ones who made this idea by my first. Just imagine it.
Crap map
I think it's just compounds. I don't see anything about the forge.
I too want to pierce whoever made compounds with my love, allowing them to fully know how much I enjoy fighting through compounds and appreciate the efforts they put into making that map... and how much they need to add boxes so that I can justify hunting down and playing through more of it.
The thread had a different name ("Sys matters"). The original post dealt with a variety of topics in extremely broken English. Then the original poster cleaned it up a couple of times, a few minutes after making the thread. That's why part of my post #1 doesn't make sense any more.
I liked the original version better. Now it's just some player who had trouble with her/his first compound.
I figured something was up with it and wish to read the original. The bulk of posters here type posts with so few errors that I've begun to treasure reading poorly researched posts constructed with broken English.
Compounds and Candlestick Keeps are both notorious for their difficulty. While Candlestick Keeps are worth the time, compounds simply don't have a high enough payout to warrant actually running through them. They are some of the most difficult common levels in the game, and I would love to be able to run through them instead of waiting for it to switch to a wolver den because they pay out more at a fraction of the difficulty.
Apparent complaints in this post: compounds and forging. But he likes pets.
Edit: Complaints about forging removed. Comments about pets removed. Now it's a thread about compounds.