I have a question i can't find anywhere because people don't talk so much about the new gunner gear.
I have to make a choice about what gear to go after for my FSC runs and here is what i am thinking about.
Helmet
- Perfect Mask of Seerus --------- CTR +2/ASI +1/ELE def/Fire res
- Chaos Cowl -------------------------- CTR +2/ADI +2/ELE def/ Negative Fire res
- Sacred Firefly Shade Helm ----- CTR +1/ADI +1/ASI +1/SHA def/Fire res
- Sacred Firefly Sentinel Helm --- CTR +1/ADI +1/ASI +1/ELE def/Fire res
- Black Kat Cowl ---------------------- ADI +3/MS +1/SHA def/ Negative Fire res
Armor
- Shadowsun Slicker ---------------- ADI +2/SHA def/ No Fire res
- Chaos Cloak ------------------------- CTR +2/ADI +2/ELE def/ Negative Fire res
- Sacred Firefly Shade Armor ---- CTR +1/ADI +1/ASI +1/SHA def/Fire res
- Sacred Firefly Sentinel Armor -- CTR +1/ADI +1/ASI +1/ELE def/Fire res
- Black Kat Raiment ------------------ ADI +3/MS +1/SHA def/ Negative Fire res
Shield
- Swiftstrike Buckler ------------------ ASI +3
i can't find out what too pick is Elemental or shadow def best or a mix and all the CTR, ADI and ASI confuse me what is best. and how much fire res do i need?
Sorry if it looks like a mess :D
Being a gunner, and with your ability to strafe and shoot enemies back, then you're only real danger is lagging into/just shadowfire contact. Therefore, the only real danger is the tiles of fire and Vanaduke. It depends on how well you can maneuver; if you're the type to bring Swiftstrike everywhere, you should be basically conditioned with slightly better dodging strategy, ergo, Chaos Cloak will be great for a majority of the main level and Vanaduke.
So in my opinion, I believe you should choose the Chaos Cloak and Mask of Seerus. The Mask gives a higher fire resistance than the Chaos Cloak's decrease, giving you positive fire defense in the end. Since Vanaduke, Red Rovers (easily avoidable either way) and shadowfire do Element damage, that's your priority.
(P.S., you should move this to the Arsenal for more activity)