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Totally not a troll suggestion

5 replies [Last post]
Fri, 12/18/2015 - 22:03
Deleted-Knight's picture
Deleted-Knight

Laggeron
Pure normal type sword that looks and attacks like an Acheron. Normal swings do 1 damage 99% of the time, but OHKO* 1% of the time. Charge attack OHKO* 10% of the time and does absolutely no damage the other 90% of the time. Knockback and flinching is the same as normal Acheron.

Interstaller
Pure normal type gun that looks and attacks like a Supernova. However, explosions are always delayed by a random time between 1 to 3 seconds. Whenever a bullet hits something or reaches the end of the range it just freezes there for a few seconds. After the timer expires, it pops and deals damage (assuming the enemy is still around).

Aftermath
Pure normal type bomb that looks and attacks like a 5 star mist bomb. Detonation explosion does 1 damage and releases a cloud of black mist that does absolutely nothing. When the mist disappears, every enemy inside the range is instantly afflicted with minor curse. Enemies that move out of the range before the mist disappears is unaffected.

Sat, 12/19/2015 - 04:46
#1
Sir-Pandabear's picture
Sir-Pandabear

"Charge attack OHKO* 10%"

So it kills anything in about two charge attacks and is therefore indistinguishable from Acheron.

Sat, 12/19/2015 - 13:07
#2
Deleted-Knight's picture
Deleted-Knight

Yeah...

Sat, 12/19/2015 - 15:09
#3
Wqkipedia's picture
Wqkipedia
lol

Laggeron would make bosses so easy.
+1

Mon, 12/21/2015 - 05:19
#4
Jenovasforumchar's picture
Jenovasforumchar

Laggeron:
No. There should not exist 'any' weapon that 1HKO a Boss.

But here a way to fix it:
-The normal hits deal in 90% of the time no damage, but in 10% it will deals 9 times the damage of a certain weapon. this would be tnough to kill the most of the enemies.
-The Charge attack deals no damage in 10%, but in 10% of the charges it will deal 10 times the damage of a certain weapon.
-also, the Charge attack should have a total Chance of 10% when all of the damage ticks did hit. so each single hit would be less than 10% Chance of course.

This would be a nice weapon to deal with menders.

Installer: +1
Yes, I like that concept except one thing: allow specialized damage, too. It would be a hard weapon to get ist mechanic learned, but beeing unpredictable is something that shines in PvP and I love the idea to place *mines* vs PvE

Aftermath:
It is also something similar to what I still got ony my list of unposted suggestions. But with a difference: instead of a Status (curse is still debatable strong), I would rather see a nice damage Output.

My suggestion:
Immagine a big rune similar to what a sealed sword creates with the range of a mist bomb mist radius. When that bomb explodes, it creates a curse mark to all Monsters inside the rune's range. After the Explosion, the rune will remain for a second on the floor, but only for visual purpose - it will not have any effect to Monsters who will walk over it after the Explosion.

The curse mark will work similar to a maskeraith curse (NOT the curse Status a faus may inflict) and after a certain time, the cursed Monster will recive damage, the 5 star Version may create even a Little AoE around each of the curse explosions.

Mon, 12/21/2015 - 21:10
#5
Corporal-Shade's picture
Corporal-Shade
I'm a Wizard

OK not a trol sugeston seems legit +1 lol
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