-Fixes-
-The Magma Driver can light raw oil on fire with a charge or the seperate split shots, although no other fire type weapon can light raw oil on fire
-Gran Faust and Divine Avenger charge being destroyed when standing to close to a wall
-Moonstone and Valestone minerals having little use in the game, and you can't sell them since the devs removed the mineral deposits
-After Vanaduke dies the Almirian crusaders stay around for around 5 seconds and they can still deal damage
-Sometimes during vanaduke fight the fire blocks will fall on top of you and you will be stuck inside of them
-Not being able to sell bound rarities at a NPC trader
-Lockdown is currently and has been ruled by Flourishes and Sealed swords since the release of lockdown a fix for this could be to remove invincibility frames in LD. This would cause faster attacking weapons to become viable (or OP even) but it could be fixed by tuning autogun variant weapons down on damage in LD. Cutters may also have this problem they may need to be tuned as well. The devs might could even shorten the invincibility frames a tad and then leave the autoguns and cutters like they are
-Strikers getting extra boost with msi
-Many would enjoy seeing auto target removed from LD... it could stay in PVE
-Battle Sprites are not as useful as they need to be, although this could be easily fixed by making their abilites not have a cast time or animation
-Battle Sprites need a way to auto-feed them, you could designate which materials/rarities to auto-feed and then it would feed it until you ran out of the designated material/rarity
-The Shard Bombs need a buff
Moonstone and Valestone minerals having no use in the game, and you can't sell them since the devs removed the mineral deposits
What are you suggesting here?
Bound materials and rarities stacking with unbound materials and rarities
No. It's fine as it is.