Hi and welcome to my thread, I've seen and played a lot of weapons in Spiral Knights but sometimes you see some underrated weapons that could actually be good and one of those is the Cutter Series.
Why?
Well first of all
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It has speed.
You most likely use it's combo rather than it's charge attack unlike Brandishes and Calibur (as a different feel to it).
You can most likely shred opponents with ease when used well.
What the hell is wrong with it?
Well it only has Normal Damage. So when I felt like this could have been a completely different weapon when added different damages (Shadow and Elemental) it could be a viable weapon against enemies weak to it. It could be an actual match to it's Gun counterpart, The Autogun.
Next is the Spur Series. This weapon should really be reworked and become a Tornado!
So what should be changed?
Honestly this weapon could be great but it just isn't. So why not tweak it a bit and give it a little character?
So here's few things that should be done.
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Change the Charge Attack into a Tornado. How is that gonna happen? It sucks everything in a small radius around it (larger enemies are slowly dragged into the vortex).
It's a Wind-type weapon right? So why not add a 5 star called Tempest Blade? But hey call it whatever you want just add it.
As a Bonus for the 5 star it releases 3 Tornados that sucks enemies in a even larger radius.
So that about ends my thread, just so everyone knows it's just a little idea I got just to make every weapon in the game viable when you play. Every weapon in the game deserves to be used (Duh Sondrei, that's why it's called a Weapon) by players and be effective at what they do, and that's killing monsters.
Thanks for reading and please add your thoughts about it I gladly appreciate your cooperation. Also I might have missed some other weapons that could have been good so please let me know if I missed some.
So the charge attack is just a vortex bomb? That seems like it would make the vortex bombs useless.