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New content creation without dev's work.

3 replies [Last post]
Tue, 03/15/2016 - 07:59
Silvercom's picture
Silvercom

Hi everyone,
How about add a new level theme modifier : Purple chaos (ref. to void color)

A purple background (under the lvl's icon) mean you can encounter randomly themed enemies.

Example : A mechanic level with this modifier can contain all mechanic variant enemies (poison, fire, shock, freeze and curse)
And this level can also have multiple status trap on same time. (spike, fire trap, poison trap ...)

This mechanic add more difficulty to the T3 endgame. So it can only appears under deep 18.

Thanks for reading, please tell me your feel about this idea.

Mon, 03/21/2016 - 13:11
#1
Rackville
WOAH.

That's so crazy, IT JUST MAY WORK.

But the dev's don't care about Spiral Knights anymore.
Plus, how will they make BACKGROUNDS?

Tue, 03/22/2016 - 14:44
#2
Fangel's picture
Fangel
Hmm

That actually might work wonderfully. Would be a great way to implement sleep and curse status and enemies into the game for real before figuring out if they want to actually do as much.

Additionally I would say create void scenario rooms - ie., rooms where you fight swarm monsters before continuing, like that arena in It Came From Below. Perhaps replace the party midway button with them? That would be a neat change of pace.

I would say this should not occur on the normal difficult, and only occurs within the arcade.

Tue, 03/22/2016 - 15:31
#3
Erikcat's picture
Erikcat
The Voidfire citadel needs to

The Voidfire citadel needs to be added if that gets added. XD

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