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Planet Fortress 2 (Now with 100% more peace!)

9 replies [Last post]
Sat, 05/21/2016 - 23:23
Matikclocker's picture
Matikclocker

Because I liked the original Planet Fortress but it ended way too fast (and ended in the place where it shouldn't go) I decided to redo it, with a different lore and with no planetary invasions like the original creator of PF2 did. Have fun, if you even play...

You wake up on a planet. It doesn't look like Cradle, but it is full of life and mysteries. You only got an axe and some food rations. You see a forest nearby and a house in front of you, either built by someone living there or abandoned long time ago. Will you be able to harness the power of this planet and return to Cradle? Or will you stay there fighting other people?

Basically it is same as Planet Fortress 1, only with the following:
- No planetary invasions until you reach Cradle (You actually define your goal, mine is to get to Cradle)
- If someone achieves the final goal then everybody gets a 3-turn shield so nothing will devastate you in one turn. If someone begins devastating before he reaches the final goal then all of his invaders will be recalled and the planetary transport destroyed.
- If your main character dies, then your entire characters will flee to various areas of the planet and abandon the fortress. If it does, then you must to restart on a new planet, so protect yourself at all costs.
- Only YOU define what happens in your world. Nobody is gonna control you or others otherwise the "controller" will lose HP.

That's all the rules. Have fun.

Sat, 05/21/2016 - 23:38
#1
Matikclocker's picture
Matikclocker
Planet Fortress 2 - Planet 250, Day 1, Autumn

After the events in previous Planet Fortress (Base devastated for purposes of creating a "Digi-Tram") I wake up on Planet 250, which doesn't resemble the Planet 303. Perhaps it was a dream? Or the vapor trail took me to this planet? Hmmm...

I go into the hut only to find out that somebody robotic was living there. It was of course my lost friend, Kevinator, which probably had a dream of our base getting destroyed, because he wasn't damaged at all. We go out and cut some trees.

I make a hoe out of wood and create a farm plot, while Kevinator seeds Protonium Tree seeds. It will be ripe in 3 days.

Day end!
Structural Integrity/Power
Matikclocker - 100% (18/10 BP)
Kevinator - 100% Mk1 (8/10 BP)

Inventory
Wooden Axe
Wooden Hoe
4 Emergency Clockonium Rations (restores max BP, can be used only by Matikclocker)
3 Protonium (restores 2 BP)

Buildings/Locations
Small Home Hut

Sun, 05/22/2016 - 06:27
#2
Crazee-Pi-Forum's picture
Crazee-Pi-Forum
Remember, don't shoot food.

I import my previous planet from the original.

Sun, 05/22/2016 - 10:08
#3
Monsterbrine's picture
Monsterbrine
IXNAY!

I import a cookie on a treadmill, I turn off the treadmill, and a cookie flies into DEATH! And then DEATH makes some DEATH cookies and shoots them to everyone for ruining the fact that it was NOT an invasion, but what you can ALWAYS do in a civilization game: ATTACK! Also, why make a goal if the original, which made sequels obsolete, NEVER HAD ONE!? No support. Plus, you made your planet seem like a danger to the entire known omniverse in Planet Fortress (The Supposed To Be First, Last, And Only). Now with 10000000000% more altruism to ANY OTHER VIRTUAL CIVILIZATION GAME, this one is less adventurous than if you can battle each other, which as you said before, will not be possible.

Sun, 05/22/2016 - 10:12
#4
Monsterbrine's picture
Monsterbrine
No Subject!

Civilization games are SUPPOSED to have combat, as I said before.
EDIT: This thing will probably PLUMMET anyway.

Sun, 05/22/2016 - 10:29
#5
Crazee-Pi-Forum's picture
Crazee-Pi-Forum
Remember, don't shoot food.

Usually when you attack in a game, there's a reason you're attacking.

Though I do kinda agree that we should be able to attack early on. Just give players the 3-turn shield when they make their first post and that should be good enough.

Sun, 05/22/2016 - 10:43
#6
Monsterbrine's picture
Monsterbrine
IXNAY!

Why not a shield against attacking for that post amount, but not BEING attacked? You are asking for something that would fail as badly as Prohibition did. You will be creating even MORE war, not less! This still counts as obsolete! *leaves a Disintevaporinator behind to disintegrate and vaporize this thread once the count reaches zero, which happens in ten posts to let this thread have an actual lifespan*

Sun, 05/22/2016 - 10:45
#7
Monsterbrine's picture
Monsterbrine
Also, why are you saying this sequel has been

revamped to be obsolete? 9 posts left.

Sun, 05/22/2016 - 11:01
#8
Matikclocker's picture
Matikclocker
Planet Fortress 2 - Planet 250, Day 2, Autumn

I wasn't revamping, I just wanted to prevent unreasonable attacks. *Removes the Disintevaporinator* Ok, so, 3 turn shield at first post. Maximum of 2 actions to prevent rapid growth. Buildings must be built for certain amount of time to prevent fast growth. Train as many units, but if you're going to train more than 5 units then specify why so everybody will be prepared and we won't end up in an ambush attack. In attacks please wait for poster to tell attack results, unless the attack is instant, then specify the damage taken. I think I made too much rules.

Pi imports the world file from PF1!
I guess Monsterbrine wants to import his own world file, but it seems it has corrupted in the omniverse.
Planet Threat Level: 1%

BZZZZZZZ- The shield is active! Batteries stay for 2 turns...No recharges!

I go cut wood and make a Wooden Shovel. I begin digging.
Kevinator makes a hut made of dirt and a statue with "DIRT-Y" embedded on his torso. Perhaps if we feed it with Protonium...

Day end!
Structural Integrity/Power
Matikclocker - 100% (16/10 BP)
Kevinator - 100% Mk1 (6/10 BP)

Inventory
Wooden Axe
Wooden Hoe
Wooden Shovel
4 Emergency Clockonium Rations (restores max BP, can be used only by Matikclocker)
3 Protonium (restores 2 BP)

Buildings/Locations
Small Home Hut
DIRT-Y Hut
DIRT-Y Statue (Dormant)

Tue, 06/07/2016 - 14:33
#9
Monsterbrine's picture
Monsterbrine
EXPLOSION!

[imports Prohibition to show how bad the results were]
[imports the "I Stole The Cookie Game" into this one so that everyone can see how funny taking a cookie can be]
That is all.
[dissapears into atmosphere]

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