Based off the gun-pups, this sprite makes for a good defense ally.
It's first ability is a toggle one.
It turns into a gun-pup like thing and you can carry it like a key, while doing so it can't shoot. This of course, has a start up time.
When it "dies" it has a cool down before you can place it again.
Its 2nd ability toggles it from damage shots to ones that deal freeze, shock, or stun status effects, for a a trade in dps.
Its 3rd ability lets the player tell it to use a "pulse attack" any enemies caught gets stunned and shocked.
This is not a "Place and Forget" Sprite, if it dies you will be punished with a long cool down.
Its use is to help players with crowd control and a small amount of extra damage.
You you should not be able to use it to clear FSC rooms automatically.
What mineral does it eat?
What good does the first ability do?
So the second ability toggles changes in attacks? If so where's the skill that activates the attack?
Sprites don't adapt to look exactly like specific monsters.
I know I sound like a demanding jerk but for some reason I just feel like it.