It's been talked about for YEARS... but we Grey Havens now.
Spiral Knight vets who've played since the 2013 update know how things have gone.
We had 5* crystals more than we needed, but that was okay because downcrafting.
THEN THERE WAS NOTHING... FOR LIKE A YEAR?*
Then Rads were adjusted again, sorta (depth 25 and below maybe, good luck getting 400+ for all your gear)
This has been an easy fix issue for literally years.
This isn't about reaching end game faster; this is about using all your gear to it's max potential
No more halfway heated shields, no more halfway heated armors.
No more prioritizing the uber gear over fashion statements.
It could be just as easy as removing 4* crystals from Stratum 6 so 5* ones take their place.
It's 2016 people. It's time for a change.
The worst part of the Radiant drought lasted a few months. The time line was:
* 2013-07-30: Fire crystals were added to the game.
* 2013-10?: Radiant drought begins. (September? October? November?)
* 2014-02-26: Radiant drop rates were buffed, although not up to pre-drought levels.
* 2015-05-13: Dreams and Nightmares was added to the game.
As for the reasons why Radiants are so constricted, I find it more interesting to think about why Three Rings would have designed it that way.
By the way, one of the current Arcade gates has a lot of deep arenas. I got 48 Radiants there the other day, without spending any energy on danger rooms or other energy gates.